Hey Ernesto,
Here are 3 of my maps. I was going to wrap up Fubar Fjord as well, but I cant make out which version was the right one. It is a published map, so it could probably be found through steam.
http://www.mediafire.com/download/71q6xcj20er2j7r/Paintball+1.6.rar
Paintball is a map I made at the request of my brother. It's very much a work in progress, still have to tune some of the routing and tacticals, as well as general desing & styling features. Also this is my 1st map which doesn't use snow, so I'm still trying to find all the right splines/tiling combo's etc.
http://www.mediafire.com/download/gdask0ag19e071b/Wolfenstein.rar
Now this one is absolutely insane. At some point during testing I found out I used the wrong castle walls... These wont let you fire over them. I was going to fix this with canal walls and sightblockers, but I ran into the object maximum which is what ultimately shut down the whole project. I'm not even going to mention how much time went into that map.
http://www.mediafire.com/download/3f7qatoawbyq731/Schloss+Wolfenstein+Co-op.rar
But, the mission was to build a castle thing. Smaller map, less walls (they crowd the object list a lot) and different design alltogether. I like to make comp stomp maps, and I hate my defensive positions getting nuked all the time. Since I'm not great with coding, I designed the maps to have few munitions points, and added scar code to ban russian mortars. All my snow maps have a working blizzard and lamps, as well as a raised pop cap. Allthough I'm definitly going to try and incorporate Janne's script from his recent thread to tweak the manpower income a little.
You will probably have a laugh at my messy copy pasted SCAR codes. Somehow it does work though!
Now, to clean construction mess.