I wouldn't care that much if volks blobs were as well limited to early game but right now, it is not the case.
I certainly see your point.
Problematic is, in my opinion, that Volks are the worst basic infantry.
While conscripts get obsolete in the later stages of the game Volks are obsolete when they hit the field. Neither can they throw AT-Nades/Fausts nor do they have good grenades like the US ones, molotovs or the riflegrenade - which usually distincts basic infantry from each other - Furthermore thy dont have any other upgrade(except Schrecks) or any other special ability, may it be sprint to make them fill any other role than currently.
Lets compare...
They are worse than Conscripts statwise and lack the versatility of those, especially in the early stages of the game.
If we compare Volks and Cons, for the sake of argument and since they are the most comparable basic infantries, they serve no real purpose than (and only) to act as meatshield for OKW - the Panzerschreck is the saving grace for them, there is simply no other reason.
All that take the schreck away yadda yadda is pointless.
As a fix the T0 basic Infantry should be a "Sicherungsgruppe" with Panzerfaust and maybe better defensives (in cover like osts, bonus rec accuracy to compensate for bad offensive capabilities) for 240MP. While in T1 (Medic) there would be Volksgrenadiers for 280MP with a higher reinforce than currently and the regular schreck upgrade. Rework veterancy levels to make them better at using the schreck instead of boosting their combat per se.
^
just something I came up in 5 mins. some tweaking is surely neccissary