Then help us finetune the changes and suggest what the barrage needs based on your testing experience.
reduce the scatter
the barrage has a long cooldown anyway, so you might as well make it accurate.
I guess I don't understand what you guys have envisioned for the scott's role to be.
In my mind it's mobile blob control and light arty support, but most of its damage comes from autofire. The only time I use the barrage in live is to harass team weapons or to drop smoke.