It needs a total overhaul.
If i were handed the job - i would start with the tiering. 4 buildings, ideally only 2, eh?
Tier 1: M42 AT gun, DSHK MG, Sniper
Tier 2: Zis AT gun, Maxim, Mortar
(M3 moved to HQ with fuel increase & Penals moved to commanders).
Only quick sketchy examples, but immediately, you're getting diversity without reliance on commander. Do the same for tier 3 and 4.
Having to rely on a commander to acquire a rounded army, is counter productive in a DLC environment. There are plenty of example commanders that dont get used because they dont fill out the faction. Make the Soviet faction rounded out, and commanders to add flavour.
-
#Steam AliasWL%Streak
- 1.59682.879+10
- 2.43163.872+9
- 3.14839.791+7
- 4.14046.753-1
- 5.288162.640+6
- 6.18151.780+4
- 7.389260.599+3
- 8.14265.686+10
- 9.18678.705+1
- 10.814466.636+2