any unit that crews an abandoned tiger ace gets instant vet 3. so in the unlikely event that it happens it turns into a vet 3 factory for the USF player
Some of the bugs in this game..
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Maxims buffed. But I think OKW will be OK, the faction now needs to rely more on their mortars, snipers and their powerful smoke abilities.
Also, no changes to PTRS.
...
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Maybe it could be tied to a sector, if the tank leaves the sector it was marked for target, the effect goes away from the tank. |
Sturmtigers have a very high probability to be decrewed while reloading, though if recrewed are fully reloaded no matter how soon after.
you can also use the elite crew repair ability to the same effect while keeping vet.
Wat? Must remain calm..
And now I wonder what happens when you nade your own tank while it is reloading.. Must see this in action.. O_o
Also yea Relic time to fix some stupid stuff and also the usf overpopulation possibility crap. :/
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Put COH1 MG42 into Ostheer = fixed
Ostheer MG42 obviously don't have enough suppression and killing power.
This point is like a never ending battle, the same arguments over and over x.x
One day the mgs will be reworked.. no, better get used to how it is. |
QFT.
I'm forty-five years of age and have been gaming since hex-based Squad Leader. I've been on the internet since the early nineties. Seriously, been there, done that.
Yet some of the folks here make this the bitterest, most entitled and poisonous gaming community I've ever seen.
Congratulations.
Hmm.. I had a more positive start, but I deleted it all and started new. I don't have close to your age, but if they are filled with competitive gaming etc, I would imagine at this point one would see a toxic community. Just playing the game is better a lot of times.. the path to wanting balance is an arduous path, in the end almost best avoided..
And tbh, when this game is done. A lot of people here will not be remembered. |
Why do I get the strange feeling that in most cases of whining about Relic balance patches themselves, their own ideas for the game would turn the game into an unplayable mess of a game.
Also, oh my, the toxicity is real. The bugs have started to pile up tho, could do a patch focusing specifically on those soonish.. |
4v4 is a joke, agreed. I like 4v4, just wish it was balanced.
There is a problem -> whats the issue? -> test some changes -> a million other ideas -> final resort, different numbers for diff game modes.
Good news everyone! After 300 iterations, we have finally managed to make 3v3 and 4v4 modes semi-balanced. The 1v1 and 2v2 modes got bashed and nuked a tad during this process, but don't worry, after some additional changes, we are confident global balance can be achieved. Rejoice everyone! For after all, now the most demanded of modes, the modes everyone wanted to become balanced have become a reality. The dream is real.
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Just like in vCoH, I really don't see this as a problem that they need to fix. It's a neat little mechanic that has a lot of risk and a lot of reward. It gives players one more thing to use to differentiate themselves from others. No sense removing it just because it might be unintentional.
Amazing what bullcrap even coh2.org can produce. I knew you could cap two sectors almost sequentially in coh1, but wasn't too sure how it was done. Well at least it gives fair game to all okw truck building crushing, cover crushing, troop pushing, and even more. Really gg all around. #Whogetsthebestabuse
How about fixing this crap? Like really, just fix this shit. |
I guess I could see automatch being a good competitive environment to evaluate a units performance, but when you represent the company (and the specific department) that is responsible for obviously imbalanced(or at the very least extremely frustrating) units, and then you abuse the strength of the unit by both trolling in game and in the replay thread, you're going to come off as both incompetent and rude.
You are not trolling in game when you play with whatever/strong units, and not a whole lot of players care if you think e.g. kubels be too strong waah. It's like having to adjust to whatever crazy balance ideas whatever player might have.
Really hoping this incident was more than this brad fellow saying one bad word.. |