So the Panther has mediocre speed?
Toplol of this thread.
Also, if the Jackson has "paper armor" then by default the Su85 must have paper armor as well - but I've never heard anyone complaining about the Su85's armor.
Go watch the replay I linked Ugbear. Jacksons man-handling Tigers and KTs on one of the most axis favored maps in the current 2v2 pool. The Jackon is freaking amazing.
Just watched the replay, was very unimpressed. Yes, three jacksons and two t34-85 with an rocket straif coming in are going to beat up a KT and a Tiger. If he had build normal shermans, he would have also have had the benefit of murdering his opponents infantry instead of sitting around all game, which is what the jacksons primarily did. |
You know, COH one had a funny tech for their riflemen. Can't remember if it reduced their upkeep or just the population per squad.
Might be worth while to implement a similar solution. |
The last few days I started learning to play USF properly, i've gone from 11-12 to 23-13. The secret to USF, is DON'T BUILD JACKSONS. I seriously compare this tank to the su-76, its that bad. American AT guns, bazookas, air strikes, or even mass Shermans are all better options to take down German armour.
Its fragile, its range is highly exaggerated, its inaccurate, its speed is meh, its penetration is iffy and it can't hurt infantry. |
The Jackson is a terrible unit. If the Germans have any infantry with shreks in front of their tanks, and everyone but the noobs do, you basically cant use your jackson. |
Bought the commander, tried it out a few times, works well.
Does an excellent job on ruining any blobbed infantry, but aside from that the vehicle itself is incredibly fragile and does a poor job of doing... anything.
Probably doesn't need to be nerfed, meta just needs to adjust to not blob infantry. |
Due to grenade improvements (rifle grenade specifically) I no longer use msg on soviets, they simply die to easily to a single rifle grenade.
Thankfully most people haven't learned to deal with snipers yet. |
Most of you have some obscure version of the b4 in your mind. The b4 is a super artillery that is very innacurate and more often then not misses its target. Getting to vet 3 is not some easy feat, 3/4 games I've used a b4 it dosnt manage to kill its own weight in resources.
You all need to stop posting on he forums and start playing the game a little more. |
Lol It's fragile.... But all at guns are, the raketenwerfer is just a hair more fragile. But it's also way better vs heavy tanks due to higher pen, which is what the meta is all about atm. I would happily decrew my zis for a raketenwerfer if the game let me. |
Axis players have been complaining bitterly about rocket planes, B4 artillery paired with recon and mark target. I'm going to give everyone the same advice that was given to me be axis players to deal with similar problems.
IF YOU DON'T BUILD ANTI AIR UNITS, PEOPLE WILL IDENTIFY THIS WEAKNESS AND USE AIR SUPERIORITY TO GAIN AN EDGE ON YOU. OSTWIND PANZERS ARE A REAL UNIT. PLEASE USE THEM. |
The sum problem with the soviet faction is its inability to deal with any form of heavy armour. The real reason you pick a commander is to deal with heavy armour. When I pick an ISU commander, what I'm really doing is denying my opponent infantry to support his heavy tanks, so that my infantry/tanks/at guns can beat up his tiger tanks. When I pick a commander that has an IS-2, its because I want a tank that doesn't die in 3-4 shots from german AT, and can actually engage panthers and tigers.
When I pick the counter attack commander, I'm doing it for the sole purpose of sniping the enemy Tiger/jagd/ele/King T. while its sitting still.
You cannot simply start nerfing artillery for doing exactly what its intended to do.
The B4 is hyper easy to kill, and is a high RNG weapon. Its balanced just fine, and need zero changes. |