Don't know but i think the nerf is due to playing against snipers with OKW or USF being absolute dog shit(with no light jaegers or pathfinders), since even if you can feel the other guy is bad(sometimes you can tell), nothing you could do about that pesky sniper unless you dive with a light vehicle(most times not worth a try since most likely you just get snared and killed).
Which i feel is not the case anymore after the speed debuff since i can now a least force a retreat without massive manpower bleed with no gain like before. |
Is that accurate or are you exaggerating?
It would really funny if allies doing that good after the patch and the number of thread about how bad USF are kept increasing.
The 1vs1 is true,don`t know about the 4vs4 tourney(would apreciate a link to it,big fan of casted matches). |
always the same person / player in the enemy team?
No, so assuming they got banned, but their names are always numbers and/or chinese characters.(sorry but is the truth) even got one on my team today, when we where about to lose desync and bugsplat. |
So anyone else getting this lovely gameplay ''feature'' when the other team is losing or about to lose you get a desync? i used to get one these drops every week, but yesterday i got 2 and today 2 more, is it just me with bad luck? and why does it bugsplat you? |
Why is th panning so awful? Like it has inertia on it, turned up to max and still way too slow
I also felt this, seens like the edge has a delay before it begins to move.
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I remember this exact same argument from when Company of Heroes 2 was announced and approaching release, people were complaining that it was "too cartoonish" compared to the first game which had comic-book broad lines on every character and most environment objects, and Hollywood SFX-style particles.
The game looks good. I don't think people even know what "cartoonish" means if this is what that looks like to them.
I don`t think it looks "cartoonish" but it does feel to me like the tones are too ``colorful`` when compared to the muted tones/colours Coh2 had, if that makes any sense. |
That's because Nazi sympathizers and white supremacists are naturally drawn towards WW2 fantasies where Germany is portrayed sympathetically or treated like they had a chance of winning.
the culture war never stops.
maybe just maybe some people find that the german tanks and uniforms look cooler(and let`s not lie to ourselfs they mostly do). or just want to play as something other than the same old american as everyother game or indeed they are all nazis hell bent on taking over the world. |
My money is on COH 3, no way they are making a new DLC for a 8 year old game, i mean i really love if it was a italian/afrika korps dlc for Coh2 but i really doubt it. |
these look amazing, so yes please into the game with them. |
Can we have Static colors for the team games? as for example when playing with my friend in a 2 man stack on 4v4 he appears as yellow to me but says i am the green one etc. And things like sometimes that really hampers communication(not game breaking really just annoying) with callouts like ''this green guy needs to help more'' but for you the green guy is the one talking.
So could the colors be static for team games?say you appear, let's say green to yourself and your team mates(and equivalent color to enemies) so callouts can be made easier like ''yellow flank behind them'' and the guys knows he is the yellow one since he appears yellow even to himself.
I know does it's not that helpfull in 2v2(since you always are the blue one and the other one yellow)but would be a nice quality of life change in 3v3 and 4v4.
IB4: L2P,play 4 mans,play only 1v1,don't make callouts,we don't have the technology for this feat of game desing.
TL;DR: can we have fixed player colors in team games? |