Damage from 12 to 10, price to 235 mp.
This means reverting to what it was before, but make no mistake, what allied fanboys are asking is volks being shitty as they were before patch while keeping the actual price. LOL to that.
There is no real balance claim in all these OKW threads. It's only jalousy against OKW as it allways was.
As long as we want diversity in COH2 and not mirror factions, each faction will have its strengths and weaknesses, based on the concept they were built on.
For instance, Ostheer is far harder to play than OKW, but once you have a verry good micro, are carefull with units' preservation and you are experienced enough to foresee what your opponent will do / build, it will shine. I'm not saying it can't use some improvements related to individual units, but this is another thing.
At the opposite side there is OKW, that doesn't encourage you to combine your arms to much, because this is not its' strength. Once you learned how to effectively use its strengths, the difference between what you did when you started to play with it and what you do after you are more experienced, is not so high as in ostheer's case.
Why don't we let each faction have it's flavor? If OKW smells like cheese so bad, maybe this is it's concept. It's not the only one built like that.