That is because of the mod-setting, it was never been a problem.
Oh, whew. I'm relieved to hear that. Thanks! |
Whatever they do, they'd better fix (if they haven't already) the patch completely breaking the AI. If they totally ruin AI matches, I will be very, very upset. |
Even though it isn't moddable, there's no reason you couldn't make a Spotify playlist for this. I like the idea, personally.
For Americans, you definitely need to include Blood on the Risers. Not only is it an awesome song, but the paratroopers actually reference it in-game. |
I'd love a CoH in modern times! However, Relic is supposedly working on Age of Empires 4 still despite their radio silence on the subject, so it is possible that this is a model for that game. This is assuming, of course, that Age of Empires 4 will go up to modern times like Rise of Nations. |
I like the mod's commander selection where it just brings up a list of all your faction's commanders. Can commander selection just always work like that from now on? It's great. |
No way would I get rid of the retreat ability just for a little extra range. The problem with the raketenwerfer is its piss poor accuracy and tendency to hit map geometry (despite multiple patches "addressing" this), not its range. |
In last topic about volk nerf
idea remove sandbag is good choice to Try It
HOW ABOUT NO |
Will this forum ever stop calling for unnecessary nerfs? Jesus Christ. |
Angoville does not work as well with a true sight setting.
Angovile does not work with CoH2's retarded 'standard territory point' system vs. the original 'strategic point system'.
Remove Angoville from CoH2 - it doesn't work with these systems.
Same as Semois.
Angoville is the first map ever crafted for Company of Heroes, it is legendary, and doesn't deserve this.
Remove it from CoH2 and have done with it.
How about instead of taking away things I enjoy, you just don't play it? Thanks. |
Just wanted to pop in and say I'm relieved this map is getting some changes. I love two-thirds of this map, but the eastern side of the map (the forest) is just bloody awful and I die inside every time I spawn on the right. |