Question:
Did you consinder the fact, that a 2at premade team ofen search for 4vs4 and playing it? Does your system get those players then or not?
That match would not be counted. If they are 2at team only their 2v2 games against top 200 plyaers would be counted.
I still think it should be based on a % rather than the top 200. The 1v1 Wehr ladder has nearly 3150 players, while the 1v1 Brit ladder is 1400. This means you are comparing the top 6% of the Wehr ladder against the top 14% of the British ladder.
wehr - 3371
brit - 1602
I think we would end up with even less matches. With the current calculation for the top 200, there is only ~12 brit games per day, which is way to low. Even week stat for this would be just 84 games which is not enough... I can see the stats to "stabilize" around 200 games at least.
But let's take a look, if we would take top 10% of players:
That's 160 positions of brits VS 330 positions of wehr.
Hm is there a difference in a skill? I can't really tell. For example if player ranked 160 would play against 330 ?
I am personally around rank 1k - level 10 . When I play against people 1k+ , even just few ranks worse, or level worse. I totally stomp them or usually have no problem winning. But when I play against people from top ~500 I can feel the difference immediately, sometimes someone plays really weird but usually I can feel that those players are on a completely different level them me. Would that be a case in 160 vs 330 player? Or is that more or less on a same level already?
Btw the more I think about it. It makes sense to have it based on the % in the ladder. However it would require way more work. I don't have full ladders, I would need to do additional development of lot of things.
Also another question if we applied different amount of people from each faction - it would affect the amount of games and the statistics what race is more played would be biased but on the other hand we already know this from the ladders. Hm...???
But let's say we want to have it as %, what the number should be?
1v1 - brit - 1450
1v1 - wer - 3158
1v1 - wgen - 2711
1v1 - usf - 1887
1v1 - soviet - 3158
For 2v2
2v2 - brit - 2440
2v2 - wer - 4321
2v2 - wgen - 3852
2v2 - usf - 2504
2v2 - soviet - 3757
team2 - allies - 8097
team2 - axis - 8148
Obviously we would need different values for arranged and random teams, because if we applied the same % it would be completely different amount of people which would be counted in.
But I am too tired getting the values for 3v3,4v4