Hey guys first off I just want to make clear that I mean no disrespect to the developers at Relic and I only just want the game and it's community to reach it's full potential.
Video for reference: http://www.twitch.tv/twitch/b/557643505 (skip to 05:08:20)
Point 1: In the first minutes of the interview Quinn talks about boring points that will not interest the new player market. Such topics as the game as a service, metrics etc. If you want to capture your audience from the get go you need to show them something flashy and grab their attention.
Point 2: The second Relic guy who I still do not the name of (my apologies) hardly had a chance to speak and it seemed very awkward. What happen there? Did you guys prep before the interview?
Point 3: When you showed the clip of the two trailers for the Western Front Armies the auido was too loud and the footage was very small at the start. The footage itself was great but these issues let it down. Again it seems you didn't check the footage before hand to see if it worked.
Point 4: The actual game play footage you showed after the cinematic clip was absolutely terrible. Why didn't you use this time to show off an epic highlight from Sunday Night Fights or something? You need to impress the audience and it was far from that, I felt embarrassed.
Point 5: The Video for the Ardenne Assualt didn't work. Again did you test it before hand?
Summary: All these problems and issues just flash up red as unprofessional and will immediately put off potential new players. Furthermore by not having anything to grab the audience attention this will in turn cause the same effect as people will not stay tuned to find out more about the game. Does the game have a marketing team? Because it sure as hell doesn't look like it. The game is so amazing but this interview just doesn't give it justice at all.
I can speak to a few of these, but not all.
#2 - they definitely prepped for the interview, but the interviewer was changed by Twitch at the last minute. This resulted in a number of changes to the interview format and what was said during the stream.
#3 - this was beyond our control. The format for these interviews were that we provide Twitch with the content, and their team sets it up and plays it. This includes sound balance - it was out of our control.
#5 - definitely tested beforehand. Same as point number three, the video file was provided to Twitch and their folks were to line up playing it. We only had a live 15 minute slot with them, so when they couldn't get it to play - that was it.
We're not happy that the Ardennes Assault footage didn't play, and very much recognize that today's announcement needs to be built upon.
Thank you for the feedback - we're definitely growing and improving. We do have a very small team but are working hard to get you guys more information.