I'm going to avoid getting into too many details but this was specifically with how someone interacted with our community. We wanted you guys to know that it was brought to our attention, and we hold ourselves to a higher standard than that.
Here at Relic we work hard to encourage the community and fans of the Company of Heroes series to treat each other with respect and play the game in the spirit of good sportsmanship. We strive to cultivate a fun environment for those playing our games and interacting within our community.
The Company of Heroes community is exceptionally close-knit and it is really important to us to foster a culture of mutual respect and support. Our fans are vital to our success, and the relationship that we are building with you guys is incredibly important to us.
As developers, we hold ourselves to this same high standard. We were recently made aware of a situation that has exposed a failure to meet these standards. It’s important we ensure that all employee interactions also support the values with which we govern our community. We take this matter very seriously and will be investigating this further so that we can avoid something like this happening again.
I don't get crashes very often, how about this one. I think the game got mad because I won with elefant and sniper
Crash Report #655255
This one was something on our end (as opposed to a driver issue, which they usually are) it's being investigated - the crash report # was very helpful, thanks!
Getting alot of sync error during 3v3/4v4 games, ended with defeat and a bug splats for all players . Can this be induced by other players (desync hack) or is it a game error?
Word I got back is that there are a few specific sync errors they're currently working on fixing. They're impacting a minor part of the game-playing population but they're still working to resolve and have identified a few specifics that can be fixed.
There was some discussion regarding the desync hack comment, and while they don't think that is possible, we'll do some double checking.
We're definitely working on many things right now. Keep in mind that we have now officially announced the ESL partnership, but things haven't started yet.
We appreciate the excitement over this announcement, as well as your concern
I am also displeased by the fact that Relic is not focusing on fixing bugs (like game freezing and sooo many others) but rather on creating new features in order to make the game more commercial.
Our office is comprised of several different teams. The people working to resolve bugs are not the same people that develop new features or content.
Developing new features/content does not detract from other aspects of game development, such as fixing bugs/QA team.
Getting alot of sync error during 3v3/4v4 games, ended with defeat and a bug splats for all players . Can this be induced by other players (desync hack) or is it a game error?
Not sure, but I've asked. I'll let you know what they say.