Ohhh, oh no a 251 *scary ghost noises* but what actually are the requirements the patch notes aren't very clear?
"AT Grenades no longer requires veterancy 1. Now requires either Mechanized Platoon, Mechanized Platoon, or Double Officers."
If it's deploying an officer then, c'mon that's usually the 3rd or 4th thing in any opening anyways, if it's locked behind the tech upgrade in that tier then... I'd like to see it first, but I would perhaps agree.
My mistake was to think that didn't affect the vet1 unlock. Tried it on cheatmode but only with vet0 riflemen.
Its indeed locked behind the tech upgrade, not the officer. I wouldn't have care much if was and I didn't thought they would remove the vet1 unlock with putting it behind the tech upgrade.
Looking at the level of reply I get here can feel the sufficiency of some people here. Not every game is balanced between opponent like in tournament, sometime you fuck up your early game but with the atnade lock so far behind around 6/7 minutes your almost dead if your opponent capitalize on it to rush a LV.
The scenario where you bleed too much early game and be forced to build an early ambulance will just put you in deep shit even if you managed to vet some of your riflemen. But that's probably because I'm not a top10 player that never commit such mistake that I'm stupid, USF is now only to be viable for top players that never fuckup their early game.