So.........can it be used in multiplayer? That's the important question.
Custom games yes, but not in match-making, only official Relic Docs, Skins, and Factions for that mode.
Thread: June 23rd Modding Update18 Jun 2015, 20:48 PM
So.........can it be used in multiplayer? That's the important question. Custom games yes, but not in match-making, only official Relic Docs, Skins, and Factions for that mode. In: Lobby |
Thread: Will you play the new patch as often as you now play?18 Jun 2015, 20:45 PM
Alright so this makes more sense and like I said go ahead and leave then come back after some more patches. I will admit I was over reacting to some posts, but this whole site got swarmed by negativity from alpha testers in multiple threads about how the game was under-patched and they weren't going to play it anymore. The last patch didn't have the same amount of negativity and this patch is much better than that one; although it didn't have an alpha test so I guess the alpha really must have been heaven to piss off so many people. In: Lobby |
Thread: Will you play the new patch as often as you now play?18 Jun 2015, 13:51 PM
Oh I don't approve of Relic's general business practice, but this patch is a step in the right direction. And as for views, the larger CoH2 population's views aren't shown on this forum and I guarantee you they will keep playing the game. Come June 23rd the overall daily player numbers won't have dropped at all. Look, leave and come back in 4 months to see how the game is, just don't trumpet your leaving across several threads like you are the king abandoning his people to the apocalypse. In: Lobby |
Thread: TOP 10 frustrating gameplay flaws that should be removed18 Jun 2015, 12:52 PM
This^. In: COH2 Gameplay |
Thread: Will you play the new patch as often as you now play?18 Jun 2015, 12:41 PM
Too many forum warriors, too many whiners, too much butthurt, too much hypocrisy. You don't like patch, fine. You want to leave da game, fine. Exactly, way to many people, even those from the alpha, haven't played with just the changes from this patch and they are all magically decreeing the game dead and sounding off that they won't play anymore like it is going to get back to Relic and shame them into caring. In: Lobby |
Thread: Will you play the new patch as often as you now play?18 Jun 2015, 03:08 AM
Alright goodbye, don't let the door hit you on your already-sore-ass on the way out. In: Lobby |
Thread: Patch notes for 23rd June17 Jun 2015, 23:22 PM
Well if you guys want your alpha changes pushed faster, then EVERYONE play Soviet Guards Motor and then bitch in the official Relic forums, their twitter account, and their facebook about how OP Guards Motor is and how no one is playing Axis. Then start spamming those same complaints on SEGA's accounts and watch how a talking to from daddy will make Relic move their asses. In: Lobby |
Thread: Patch notes for 23rd June17 Jun 2015, 23:12 PM
Meanwhile... I am with you Ciez, some good changes and they are coming sooner than last time and they fix a lot of the FRUSTRATING things about just playing the game with ANY faction. I would rather get some fixes now and some more in hopefully 1-2 months than wait for a pile of them in 6-8 months that they have to fix due to there being too many changes in a further 6-8 months. In: Lobby |
Thread: Patch notes for 23rd June17 Jun 2015, 20:54 PM
Hahaha, limited heavy tanks except the Master of Disaster King Tiger.. GG relic, u guys area a fakin joke of a team. You obviously misread...the whole freaking patch notes. Tigers(ALL VARIANTS) limited to 1. AT Nades do crit engines on heavy and medium tanks at 75% HP and since they do more than 75% HP damage on contact to light vehicles they do engine crit them even at 1000% HP. In: Lobby |
Thread: Patch notes for 23rd June17 Jun 2015, 20:40 PM
So after the last patch pretty much just nerfed the OKW into the ground and buffed some Soviet units, this one at least tries to buff several units into playability and address several VERY ANNOYING RNG mechanics and people are once again calling the game dead... While not fixing the call-in meta(Guards Motor best doc in the game now by FAR) is unfortunate at least they addressed plane crashes, precision strike(which was OP), too many Heavies, tank crits at .00001% HP, gave 99% of tanks Prioritize Vehicle, and gave weapon facing in buildings Not as much as people were hoping but more positive changes than the last patch and it is coming in half time (3 months rather than 6 months) In: Lobby |
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