well youre describing mechanized support and guard motor. not sure we need another commander with guards/mark/call in tank. everything in mechanized is already perfect for killing tanks.
i feel like this is another example of where some people complain that commanders are too similar. if they released tank hunters with 5 recycled abilities people would be upset, so they make a commander with 5 new abilties and people are asking for the old ones.
I'm not asking for 5 recycled abilities. It's just that I don't see how any of these five new ones are gonna be competitive with existing soviet commanders.
Now, if it was a zooka or stole Pshreck for cons, that'd be a different story.
Too early to pass judgement, of course, and I'll also be leaving that verdict up to people more knowledgeable about the game.
Just skeptical, is all. I recant any premature judgement I made. It's really silly to assume the doctrine won't work before it's even released.
IMHO commanders being too similar IS a problem, but there's another problem along side that: many of them are simply not as good as others. Soviet defense and NKVD are good examples of this that I'm pretty sure everyone would agree on.