Axis armour abilities have been stupidly good for way too long.
Tiger Ace encompasses all that is absurd with it. Spots for itself, massive damage and pen, great RoF.
Add to that the abilities and it's the worst thing ever. I'd rather try fight a KT than a well played Tiger Ace.
Target Weak Point has been a version of button that cannot be cancelled by smoke, still does damage like a normal shot, disables all guns and all movement, and lasts just as long. Button got a HUGE nerf recently due to OKW tears for their super heavies, but Target Weak Point is allowed the stay the same?
100% A grade top lel.
Smoke remains as under-costed as ever, forcing players to micro all their guns to manually target and hope they hit. Dirt cheap and more useful than a million soviet vet abilities.
Blitz so nearly got fixed, and then Relic want back on its own word and reverted it into the get out of jail free card. Pop blitz, flee at 88MPH and warp back into the past so you have full HP again (or, well. Get repaired). Couple that with smoke, and you never ever need to die ever.
Long Story Short? Blitz is Mad OP for a game where armour preservation is so delicate and often difficult.
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