Vet 2 PGs destroy almost anything at medium range, you cannot charge them, even shocks will die charging them, they will lose at least 2 models, so now its 4v4 and then once the shocks are close, bundle nade, boom.
Really?were not gonna talk about this?Cos buying a inf anti-tank squad with 340mp and 120 muni that has relatively high reinforcing cost is just not weird in any sense?
And this situation has been goin on like ever since the Beta test 2 years ago.Is this working-as-intended or just another su-76 case?
So what you're saying is that you want to spam one squad all game and it kills tanks and infantry? Sounds like blobin noob skills, attack move to win
The Axis forum warrior won again, this research-free-fast-throw-area-denial with impact alpha damage grenade is fine.....OK
let's swap this grenade to molotov then, I think every allied player will accept this "similar-motolov" thing.