Care or nerves to elaborate?
I've played some of the MoW2 single player content right before the last playtest stopped.
Having played previous iterations it, generally speaking, seemed like a somewhat modern take on MoWAS2. Nothing too groundbreaking.
They did not improve the game at all from the playtest.
In fact, they broke the encyclopedia system, so you can't see information about your troops while you're equipping them to your army.(This was fixed by clearing my game cache.)
The voicelines were all default Gem engine stuff in the playtest, but they added a slew of voicelines that are absolutely atrocious and immersion-breaking to the point where I just can't play Americans, it's so bad. I'm told it's the same for German and Russian voicelines too (according to Katitof).
I still love the Battalions system, and it's still the only game in the Men of War series that I actually enjoy playing PvP in. However, I said that I couldn't recommend the game as it was then in the playtest (after the CoH 3 launch disaster), and seeing as the game has actually become worse than it was in the playtest, I most certainly can't recommend it now.
So is the conclusion of all this MoW 2 furor that basically COH3 has become the premier WWII RTS game? I'm not saying that's a high bar with the games industry in general these days.
CoH 3 is the best arcade-style WW2 RTS put on the market this decade, absolutely.