But it annoys me that for "gameplay", King Tiger and Jagdtigers were readily available and deployed everywhere. The Battle of the Bulge AKA battle of the heavy tank fetish.
Allied air "superiority" had been bombing strategic positions as well as keeping control of the sky, but the secret underground nazi super factories that are mass producing super heavy tanks cannot be stopped.
Yup you are 100% correct. My point was "Lets not use historical arguments to make this change to the game, because there isn't one" But sure the gameplay is what matters and I don't think adding more airstrikes is a good solution, fix the faction design instead. I'd rather see players microing units than calling down airpower/arty or sitting at a chokepoint with long-range units, like the ISU/Jagd/ele
Off-topic I'd love to see a more historical game without the sillyness of seeing more or less prototypes in each game. Plus after that I listen to certain devs state they are going for authenticity, makes me cringe.