Your point about Panzerfausts i can really get behind. Its a problem due to the "easy use" nature, and can be a simple bale out tool.
I think that AT infantry abilties should never crit an engine unless it is below 50% health, that way if a properly placed tank rush happens, you need to actually be more erady for it, rather than having a few Conscripts or Grens or PanzerFusi's sitting 3 meters from your tank or At gun.
Tank combat would really improve if this was implemented
Your point about Panzerfausts i can really get behind. Its a problem due to the "easy use" nature, and can be a simple bale out tool.
I think that AT infantry abilties never crit an engine unless it is below 50% health, that way if a properly placed tank rush happens, you have the upper hand, and a few Conscripts or Grens or PanzerFusi's sitting 3 meters from your tank or At gun wont turn the whole engage into his/her favour
Tank combat would really improve if this was implemented
Just need someone to confirm if when I start building for example the BGH, and half way through its completion i cancel, does it take all my resources with no refund?
I never usually risk it so ive never really seen it happen
I think too many people have been writing it off since it isn't multiplayer, but from what I've seen so far it has a lot of promise.
Yeah, i think people are just wanting a patched and 100% balanced game, and the fact that its not means everyone flames AA for not being a big patch, or that it took time away from the patch that COULD have been.
I agree with Vaz, if you spend munitions on a mine, with the intent to catch a tank in a trap, then thats good strategy, mines are fine as they are now.
AT nades however are simply a get out of jail free card. Your tank takes 90% damage, opponents tank chases and all you have to do is faust or at nade it, and its out of the fight.
And also, what player just cruises around in a damaged tank? 90-95% of all mine hits would be on full health tanks who just hit a mine at full health, then take a AT gun hit, then back up. So mines only getting crits on damaged armour would almost never happen