yea...
the scott is one of the hardest units to micro in this game. imo it falls in the category of the okw aa HT. no matter how hard u micro. it will die eventually.
let me be frank. the set up idea is horrible, ur increasing the micro for the most micro-intensive faction already.
the scott is incredibly easy to kill, so I don't understand why u label it as "low risk"
u either got unlucky or outplayed, simple as that, no balance issue here
Sorry if i said something that might damage your allied only player scores...
Low risk because of its range....
Most micro intensive faction? lol ok.
Not sure how the scott is one of the hardest units to micro in the game? that makes no sense at all...
Try microing a flacktrack lol
Its a medium ranged artillery piece. Unless you want to use it like a 1 shot squad wipe ostwind (Which it pretty much can be but with less HP).
Its very easy to kill if unsupported but when will that ever happen?
Again the point is.... it kills infantry (Whole squads) way too reliably. If you dont like the setup time then fine but it needs an AOE or Scatter nerf.
Yes, the Howitzer Motor Carriage is good.
but, if they bring it out first - around the time of a P4 - then...well you have a P4. Most of the time a Sherman will come first to provide a base line tank.
If it comes out late game, its armour is essentially paper so you should have plenty of armour and infantry based counters to deal with it.
If you face off against on with shrecks don't clump or sit in cover or blob towards it - spread out in a arc with you squads, make it work harder to hit you - yes you might lose a squad but why shouldn't you? Its a howitzer.
The fact that it arrives at the same time as a P4 isnt really my point... It comes on at a stage where consistent squad wipes will win/lose the game. I dont mind it coming on at that time...
I mind the fact that it can wipe squads better than any other unit in the game (except maybe a 152 or sturmtiger). Since it fights mostly 4 man squads.
Your scenario of blob ect isnt what happened....
I had 2 shrek squads and a gren squad... all spread out, advancing to the jacksons, Scott rolls up 1 shots a squad, i think "yeah ok lucky shot bit annoying", second shot 1 shots my gren squad. at this point i thought fk it and retreated my last remaining shrek squad, for it to be hit in the back of the head on retreat and wiped.
Cant really sit in cover in a 2v2 when his ally has 120's bombing the crap out of me.
And sinse jacksons can 4 shot tigers doesnt leave me with much options unless i picked a doctrine with an Elefant, Pak43 or LeFh artillery.