Well the real life is, you are trained to attack a trench .... MG or not at 8 to 1 odds. One guy zigzags towards the MG for a sec then drops and then the second guy does the same thing ...etc. until someone is close enough to throw a grenade at the MG.
That is the real life training of fighting under suppression ... if you can do it without pooping your pants.
they are trying to enter a building so unless the mg is in the building they aren't going towards the mg but they are crawling away from it
and we are talking about a game mr gi joe not real life
jeez some people really think they deserve a medal for playing this game
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Looked at your sig, wondered how anyone can take you seriously.
wait a minute ................................... ok i'm ready go
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They can crawl, so why not crawl into a building?
so the brave soldiers crawled until they reached a door then they played rock paper scissor to know who would reach for the doorhandle while under fire from a mg42
when they finally played out the game the answer of the loser was : |
describe it.
it was a German Flakvierling 38 anti-aircraft gun mounted on the back of a halftrack vehicle
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Hello all.
I have not played this game for over six months, and decided to give this game a go few days ago.
I have played now few days, and somehow i feel that balance is way off.
First i want to state that honestly, i am not greatest player.
Maybe average.
I know all the basic stuff and feel that i am good at this, but in reality, i think i am average.
Just to let you all know that i do not think that i am world's greatest player and i think i should win all the time.
But how i feel about this game now, these are all my feeling and i have nothing to back up my sayings.
I only play 3v3 and 4v4 since i love to play this kind of games on large scale, war really feels like war then.
I simply cant get the same feeling on 1v1 about war what i get from 4v4.
Back to point, eight (8) 4v4 in a row, soviets lose them all.
Then we won one.
And again seven (7) matches on a row, soviet loses them all.
So 16 matches of 3v3 and 4v4 on random, and soviet wins two of them.
This could lead to that i suck and team loses because of me, but i make always average damage and everything according my team when match is over.
And even if i would suck, it sounds so impossible to lose this much een if one guy were AFK all the time.
So that is one thing, germany seems to win 90% of matches.
Conscripts can't kill german troops.
It simply can't. Many times my conscripts have been behind cover when basic grenadiers came and stand open, shoot, and i have to retreat my troops.
Has there been some sort of nerf on conscripts since i feel that they cant manage enemy anymore.
SU85 range and speed, nerfed too?
I feel that even when vision is on, i have to be really close.
By really close i mean so close that enemy tank can return fire.
And what makes that so frustrating, SU85 can't penetrate panther or tiger.
I feel that many times when i see panther, shoot, no damage.
Panther shoots and penetrates, drives on me, i try to reverse but it is no use.
Panther simply drives to SU85 side and annihilates it before anything can do anything.
How to deal tiger, people here say "Flank it with SU85".
Flanking with that thing is extremely hard since if it encounters anything, it loses without support. And i have shot tiger on rear three times, on side two times, and still tiger managed to reverse away. This was with SU85 and perfect flanking.
So i feel that soviets have nothing to deal with ostheer tanks.
Of course we can kill tiger, i mean if tiger comes, AT nade from cons and hope that is connects and brokes it's engine.
Then you can keep it busy with ISU-152 from front and flank side with SU85.
But that is unsupported tiger and whole a lot of soviet units.
And no guarantee that this will work.
Maybe engine wont get blasted, flanking SU85 might encounter P4 or two, we cant use infantry since all soviet tanks toast infantry.
If and usually there is, it is supported by let's say like two panthers, there is simply nothing soviet can do.
Main problem in late game is that ostheers do not have to build anything else than tanks.
They have the whole package in there.
It protects itself from anything since they kill very effectively infantry, very affective AT, very nice armor.
When soviet tanks do either AT (no tank is good in that) or infantry.
Soviets need to use many different troops to support each others while engaging enemy when ostheers can just run around with tanks.
And soviet infantry against tanks is like a bad joke when compaired to ostheers bazookas.
Holy shit that range and damage.
That new Sherman, my AT gun kept tiger busy from front.
I was trying to nade it's engine with cons, before they managed to do anything tiger blasted my cons to heaven.
So AT was singing in front, could not penetrate and damage was little to nothing.
While Sherman was flanking.
I got in tigers back, blasted three times before tiger was facing me (killed my AT).
Tiger was over 60% health now, shot sherman one time and sherman was on 60% too.
Reversed the hell away but tiger followed and i lost my sherman.
So that encounter cost me AT, squad of Cons, Sherman.
And tiger got away with very minimal damage.
SU85 is missing it's target all the time, how can that tank be tank destroyer when is misses half the shots?
These are all my own toughts about game now, i play only soviets.
Never have played ostheers and wont play.
But game feels broken now.
Am i only imagining or is there huge imbalance now in this game, since soiets keep losing every game.
Game finder goes 70/30 ostheer/soviet.
here he comes to save the day let me introduce you to someone with his opinion on the matter :
and i bet jesulin's reaction on this topic would be something like this :
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Nah, they wouldn't have shown it publicly if they didn't want us to know.
I'm a bit concerned though, it seems each new unit in these factions has multiple abilities and utilities, which makes the old ones look dull. Hopefully it's not too much the case. A Sherman Tank with 3 abilities is more interesting than a Panzer IV with none...
+1
couldn't agree more with you
also that retreat point should be implemented for ostheer and soviets because those retreat paths are retarded as hell sometimes ,aswell as the bail out of tanks to instant repair the engine damage because as it looks like it will be only the ostheer who will suffer when loosing a pio if the russians went for a doctrine with con repair or soviet industry
imo this is how the game should have looked like from the start |
I think for the cheapness the Stug E needs a slight tone down (not the previous useless ness). With the new explosives the Stug E just racks up kills easily and is rather accurate. I do not know of the explosives will be really looked at in the next patch, if so then that should do. But if not I think that a slight accuracy adjustment should be fine.
i bet you feel like this guy now
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my pic got |
I'd say a dead game is when there is not one single person playing it.
i'd say then it's a buried game |
if you can't beat them just join them
Your text.. |