Of course the idea is a disaster in terms of balancing but imagine a system like this:
You have 10 points for each commander.
Each ability costs points.
'Better' abilities cost more.
So for example a Tiger Ace costs 5-6 points, then you have to fill the rest with 4 abilities that cost 1 point. So you take tiger ace with smoke barrage or something like that. This would prevent accusing the system.
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Steam: 76561197987828700
Residence:
Germany
Nationality:
Antarctica
Game Name: highfiveee
Steam: 76561197987828700
Residence:
GermanyNationality:
AntarcticaGame Name: highfiveee
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