I don't know what to think about buffing howitzers...
I sadly remember the patch where Katjushas became Stukas with about 30 shots destroying everything.
I will never trust Relic in balancing again and neither should you. |
IMO all AT guns should spawn with the "Only shoot at tanks" ability activated from the start. I don't see any point in shooting at infantry with my PaK. |
Since I got my Close Air Support Commander from Valentine's day my troubles with blobs are gone. Me and my OKW mate won 13 games in a row against blobbers and it was easy. The last game we lost was because our opponents where simply better and knew how to flank etc.
But CAS being the only counter to blobs insteas of MGs is questionable. |
Ok just trying to remember something from back in the alpha.
- MG42 tore apart everything. No need for Grens because MGs suppressed AND did a hell of damage.
- Mortars where insanely OP killing everything.
- Priypjat was still in the map pool. Pripyat winter was a run for the MG nest in the middle. (Oh I miss these days).
- Driving over a fire pit was like AT Nade/Faust.
- It was not possible to build fire in a blizzard. It was also possible by pioneers only if I recall correctly.
- Sniper in Cars.
- Su85 was the ISU152 of the time.
- T34 ram did the same thing to the rammed tank as it does to the T34 today (always engine damage/destroyed AND cannon destroyed).
- Buildable Elefants and Tigers.
- Refreshing from freshly build bunkers (wasn't fixed out until the last patch)
- Cringeworthy animations after a win/loss ("You made the fatherland proud!").
- Three manned MGs, mortars and Paks as Ost.
- Flamer HT was THE BEAST (I want it baaaack) and unlockable with T2.
- 222 sucked so much, was OP some weeks and was nerfed to death again.
- Panzer 4 had an old model
- You could unlock commanders and bulletins with achievements.
- Noun ate a chili
- Soviets had barbed wire that could be crossed but only when crawling.
- Pioneers did as much damage as Sturmpioneers for some weeks.
- Early game screenshots: UI was green and blue (with ugly green soviet stars).
- ISU, Pak43 and Elefant had 100 Range.
- Map veto was not available, neither was a server browser
- Tank wrecks provided heat in blizzards (don't know if they still do now).
- S-Mines did good damage to mid tanks and were in fact able to kill a T70 driving through.
- Heavy weapons had no health bar.
- Fire from trees spread to other trees causing heavy lags when on screen (I think this is possible anymore but not sure).
- That strange bug where Weapon teams set up in exactly the different way they should facing their ass to the front.
- Blitzkrieg was the formula one in CoH. Panthers transformed into Lamborghinis for 20 seconds.
- All vehicles were at full speed the moment they started moving.
- Units in a M3 took no damage when the car was destroyed.
- Commanders and bulletins didn't provide a tooltip when hovered in the loading screen. You had to remember the correct images of the commanders you feared.
- Early in the alpha where everything blinked annoyingly (for example the VP counter)
WFA:
- OKW HQs all had to be connected (only one territory away to the next HQ/Base)
- sWs was OKW's early game heavy tank.
- Sturmpioneers had Shreks as far as I rememeber.
- Fallschirmjäger were way more durable.
- Kübelwagen only costed MP and no fuel.
- The image of inside the HQ's truck (the soldier on the truck's door) had a better resolution. You could even read the text on it.
- Sturmtiger shot exploded when hitting a branch.
- Squads could be cloned by manning a heavy gun while salvaging.
|
After MLNW I love playing as Ost in 2v2.
OKW with an CAS Ost player is just a lot of fun because you have an effective way to stop blobs. |
If you think this is hard then you are not ready for Kharkov Pursuit and Bridge Defense
You forgot Schildkrötenberg. This was my hate mission but it was a lot of fun. |
That is indeed an interesting way.
Didn't even know that Relic was included in the new Assasin's Creed. |
Mods could handle this all the way.
But not with the "modding" that is allowed in this game. |
As a German player:
*Looks at Soviet base in the fog of war*
- No building detectable -
"Oh my god... CE SPAM!!! *Surrender*, gg" |
Honestly it is hard but doable.
I wish more games were like this. It gives you much more pleasure once you've mastered the mission. |