Meanwhile, OKW needs non-doctrinal suppression.
They won't get one, so time to adapt and learn to play around. If its not possible, adjustments have to be made, but it's the same case with UKF snare. |
Why then Land Lease HT comes at 4th or at 5th cp?
Maybe because you can still reinforce even with the quad upgrade |
Sov scout - t1 1.5 mins
UKF Bren - t1 1 min
USF AC - t2 5 mins
Ostheer AC - t2 6 mins
OKW Kubel - t1 30 seconds
OKW flak ht -t2 5 mins (future patch)
Luchs - (can anyone give timing for Luchs in new patch?)
By the time any serious vehicle comes out, there is ample time to tech to an AT gun.
Or to put it in a language you understand and use against other forum members: "lol u noob, l2p, get AT gun, derp."
Luchs comes out at the same time as Stuart, around minute 7. The problem is that a AT gun can be circlestrafed. That means you eat a shot with the Luchs, drive behind the AT gun and there's nothing else that can be done. You need a mine an AEC or a 2nd AT gun that screens the first. |
Btw the link to unit stats don't work for me
Works for me breh |
Goddamn I havent seen such USF howi abuse in a loong long time
I don't get why you weren't capping south vp in the end with your Sturm pios, instead of repairing your KT.
We also had no at, you could've simply rushed us with your tanks. |
I played 1vs1 in the balance preview and my tactic was like this.
I planted mines on predictable points and got an At gun out at either 5 minutes against Ostheer or at 7 minutes against okw. If the map doesn't allow predictable points for mines I rushed an AEC,which besides countering all light vehicles, provided usually also support against medium tanks that arrived later.
The other way is going special weapons regiment in order to get boys at sections that can solo light vehicles on their own.
In my opinion the unlock costs for the AEC should be reduced,because effectively it costs as much as a puma(while being worse) since you will never get a second one.
People should learn to play around faction weaknesses instead of asking for mirroring, there are tools given by relic, people should try to learn how to use them. If they turn out inefficient, adjustments have to be made - however for that the patch has to be released first. |
yes please!
I know its a no micro - no skill unit. Yet relic implemented it and we have to deal with it. Unfortunately its also the only on map arty the brits have, so removing it would make turtling against the brits too strong. Especially in early-mid game. |
OK, I hardly every clenched my anus like in this game.
We kinda forgot to veto this lamer map so we forced ourselves to spam arty and the Axis team did so too.
In the end there was no infantry alive (thx arty, thx AVRE).
Vet 3 KT, 2x Panzerwerfer with 100 kils. Vet 3 AVRE, endless Shermans... this game is worth a cast.
Both teams are top 100. |
If you remove brace, you remove this unit from the game. Right now it can be countered by forcing it to brace and then when brace is off, rush it with a volks or barrage it with an isg.
It's all about learning to "bait" somebody into brace. |
#How I defeat blobber XX |