"Panzerschrecks" Volks can only have one each, they cost a bit, and my quadmounts will chew them up. They can have mines OR panzerschrecks at the time i make my fast armor rush. But that depends on how much mines cost, and their performance against vehicles. AT guns scare pumas easy. My build order is flexible enough to replace for a ZiS-3.
Believe me, if a player sees you gonna go for an early tank rush, one can prepare and counter your ass harder than you'd ever imagine, since the okw is a hard counter faction(as stated on their new info chart about factions).
I guess that is the point of it being moved to a different truck. Can i assume Battlegroup HQ and Mechanized Regiment HQ work like Repair and Medic CP's where there are 4 medics/sturmpioneers that do their job out of combat, but in combat they hide? Also, would it be allowed to talk if Battlegroup HQ has an actual upgrade to become a new retreat point (that its not automatic), and probably asking for its price is pushing it.
They work like repair and medic stations on lazur factory. So your engineers and medics can get killed, but respawn automatically after some time.
Like it's stated on the blog entry; the retreat point is an upgrade, but not a cheap one. If you upgrade too early you definitely will sacrifice early map control for it.