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russian armor

Fallschirmjager should lose snares

11 Oct 2019, 22:20 PM
#41
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post11 Oct 2019, 22:06 PMJilet
Naaaah. Their current weapon profile and camo do not allow the true SNEK* style gameplay. They are currently better at facerolling in masses.


They actually do, the FG 42 is more lethal than the MP 40 even at short range, while maintaining more damage than an StG 44 at mid to long ranges.
11 Oct 2019, 22:26 PM
#42
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3



They actually do, the FG 42 is more lethal than the MP 40 even at short range, while maintaining more damage than an StG 44 at mid to long ranges.


Storm MP40 dps at 0/15/35 = 18.7/7.1/0.1. I doubt the new FG42 is better than that at short range.

It actually has the highest short range dps in the game, after IR STG.
11 Oct 2019, 22:32 PM
#43
avatar of Jilet

Posts: 556



They actually do, the FG 42 is more lethal than the MP 40 even at short range, while maintaining more damage than an StG 44 at mid to long ranges.


I am talking about TRUE SNEK
11 Oct 2019, 22:55 PM
#44
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

jump backJump back to quoted post11 Oct 2019, 22:32 PMJilet


I am talking about TRUE SNEK

When you end the Hold Fire

..but I'll admit I'm not sure what you're getting at aside from the inherent humor in the phrase TRUE SNEK.
11 Oct 2019, 23:25 PM
#45
avatar of Jilet

Posts: 556

jump backJump back to quoted post11 Oct 2019, 22:55 PMVuther
TRUE SNEK.


This...
11 Oct 2019, 23:39 PM
#46
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

jump backJump back to quoted post11 Oct 2019, 23:25 PMJilet


This...


Someone put this over a clip of stormtroopers ambushing a squad, then the mgs1 end game sound when they die.
14 Oct 2019, 15:42 PM
#47
avatar of Lago

Posts: 3260

Either way, something has to give.
14 Oct 2019, 16:03 PM
#48
avatar of distrofio

Posts: 2358



Someone put this over a clip of stormtroopers ambushing a squad, then the mgs1 end game sound when they die.

Lol
+1
14 Oct 2019, 20:37 PM
#49
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post14 Oct 2019, 15:42 PMLago
Either way, something has to give.


I'm worried this might nuke the commander but imma suggest it anyways.... 10mu increase on valiant assault. The trick here is we slightly (almost in significantly) nerf the thing that isn't the problem right, and claim we can't possibly touch the thing that is actually game breaking because we just insignificantly nerfed something else. It'll fix the commander up right as rain. Trust me. Tried and tested.
14 Oct 2019, 23:39 PM
#50
avatar of GI John 412

Posts: 495 | Subs: 1

+1 To removing the panzerfaust.

The rock-paper-scissors dynamic that is the core of all RTS games requires that every unit has a weakness. In CoH games we have an even more complicated series of relationships between units that goes much deeper than just Rock Paper Scissors, but the idea that units must be counter able remains true.

Mainline infantry can do it all, but lose to dedicated anti infantry units and elite infantry. TDs best tanks, tanks beat infantry, infantry based AT weapons beat TDs. We all know this. Fallschirmjager are elite infantry that beat pretty much every other type of infantry at all ranges, have stealth and have a way to counter vehicles which is the natural counter for other units that are similar. Are commandos and Shocks better at CQB? Yes, but they lose at long range to Falls. LMG Paratroopers better al long range? Yes, but they lose up close to Falls. This shows the Fallschirmjager vs other elite infantry matchup is more or less ok, but the added utility of passive cloak, first strike bonus and panzerfaust is what messes up the dynamic.

Removing the Faust is the obvious choice. Make it happ’n cap’n!
15 Oct 2019, 00:00 AM
#51
avatar of LoopDloop

Posts: 3053

jump backJump back to quoted post11 Oct 2019, 15:16 PMLago


Commandos don't have that. Cloaking PGrens don't have that. JLI don't have that. Stormtroopers don't have that. Pathfinders don't have that.

Why should Fallschirmjager?

+1

Basically sums up the whole argument.
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