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russian armor

M20 armored skirts

M20 armored skirt
Option Distribution Votes
36%
33%
31%
Total votes: 36
Vote VOTE! Vote ABSTAIN
27 Sep 2019, 17:34 PM
#1
avatar of Blebfeesh

Posts: 129

Seems kinda silly to attach a muni cost to make the m20 usable. It was a bad idea with the 222, and grayhound, and its a bad idea with the m20. I simply propose increasing the m20s cost by 5-10 fuel and 50-100 mp, either upfront and giving it the upgrade at the start, or, like the changes to the bulldozer sherman upgrade, as the cost for the upgrade.
27 Sep 2019, 17:56 PM
#2
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

Hi bleb! :wave: I didn't know you were here!

On topic so mods don't invis me D: : I like the upgrade. Makes the M20 cheap and they aren't required for the M20 to function. Risk vs reward IMO.
27 Sep 2019, 18:06 PM
#3
avatar of Blebfeesh

Posts: 129

70 muni is a pretty obtrusive cost, especially for early USF. It's hardly risk v reward when anything an unupgraded m20 faces, kinda obliterates it. The risk is so high, that the rewards not worth it.
27 Sep 2019, 18:21 PM
#4
avatar of frostbite

Posts: 593

Seems kinda silly to attach a muni cost to make the m20 usable. It was a bad idea with the 222, and grayhound, and its a bad idea with the m20. I simply propose increasing the m20s cost by 5-10 fuel and 50-100 mp, either upfront and giving it the upgrade at the start, or, like the changes to the bulldozer sherman upgrade, as the cost for the upgrade.

yo i like the idea and i agree with u. theres alot of tree to get this thing up and running. u gta get that upgrade to buy them, then u gota spend a insane amount of muni on upgrade. i think start it with the upgrade and increase cost by 60mp. i think it still will be balanced if u gave the mini armor boost free. just like if u removed the flak from okw flak truck :D
27 Sep 2019, 18:42 PM
#5
avatar of Hon3ynuts

Posts: 818

I think that the low fuel cost allows it to come so early, its hard to cutoff usf before the like 330 mark when you can start building one if you go hard rushing it. There is almost nothing else to spend munitions on early so its upgraded every game, it's a weird upgrade.

It is a good unit to spam b/c of the low fuel cost, manpower cost is fine though I think, you usually have to wait for manpower to build it in a 3 rifle lt build
27 Sep 2019, 19:08 PM
#6
avatar of Blebfeesh

Posts: 129

There is almost nothing else to spend munitions on early so its upgraded every game, it's a weird upgrade.

It is a good unit to spam b/c of the low fuel cost, manpower cost is fine though

Nothing to spend muni on, besides grenades and weapon upgrades
Also, light spam doesn't really end well. But a fuel cost increase would discourage the preupgraded m20 being spammed
27 Sep 2019, 19:44 PM
#7
avatar of Infi.ESA

Posts: 48


Nothing to spend muni on, besides grenades and weapon upgrades
Also, light spam doesn't really end well. But a fuel cost increase would discourage the preupgraded m20 being spammed


What u talking about, on open maps m20 can lead to earlie mapcontrol in the right hands
27 Sep 2019, 19:53 PM
#8
avatar of Hon3ynuts

Posts: 818


Nothing to spend muni on, besides grenades and weapon upgrades
Also, light spam doesn't really end well. But a fuel cost increase would discourage the preupgraded m20 being spammed


If you build a 4 or 5 minute m20 you do not yet have weapon racks or grenades unlocked. Later on the upgrade will have an impact but rarely have i seen a player without the munitions to upgrade the first m20.

As for Spamming it, Replacing an m20 or building a second one for 20 fuel does not significantly impact teching speed, you can build 3 m20s for less than 1 stuart. An m5 or 221 is only 15 fuel but are very much inferior to the 20 fuel m20 after that skirts upgrade.
27 Sep 2019, 20:03 PM
#9
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
I've proposed a year ago, that the upgrade should be mp and fuel.
27 Sep 2019, 20:19 PM
#10
avatar of thedarkarmadillo

Posts: 5279

Hi bleb! :wave: I didn't know you were here!

On topic so mods don't invis me D: : I like the upgrade. Makes the M20 cheap and they aren't required for the M20 to function. Risk vs reward IMO.


I also like it like this. Sometimes late game Ill get one to lay mines or as a throw away with raid/ try and snag rocket arty out of position. Increasing the cost makes it more pricey to do so and I'm not a fan.
27 Sep 2019, 22:03 PM
#11
avatar of Vipper

Posts: 13496 | Subs: 1

Among other thing m20 need to have range reduce (maybe to 40 and same goes for WC51)
28 Sep 2019, 01:22 AM
#12
avatar of LoopDloop

Posts: 3053

Would be down for muni cost changed to MP/fuel, simplest way to preserve the timing without the stupidly high cost to not get penetrated by mp40s.
28 Sep 2019, 02:01 AM
#13
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

Only thing that needs to be changed about the M20 is the cost. Simply not enough for a vehicle that good. 30 fuel would be more fitting.
28 Sep 2019, 02:14 AM
#14
avatar of blancat

Posts: 810

skirt equipped basically and increase cost

240/20 -> 260/30

28 Sep 2019, 02:18 AM
#15
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

I voted for changing the upgrade cost to MP and Fuel.
It's one of the few good ideas I have seen around here, it let's the M20 have munitions for it's other abilities all while making it a bit more costly to be at full strength, which is good seeing how dominant it has become once again in the USF meta.
MMX
28 Sep 2019, 05:02 AM
#16
avatar of MMX

Posts: 999 | Subs: 1

just keep it as it is. as others have already stated before, it is a risk/reward decision either to spend the muni for skirts or, say, lay some early AT mine. i personally like to have options like this in the game8
28 Sep 2019, 15:50 PM
#17
avatar of distrofio

Posts: 2358

I voted to change the cost to MP and FU
But...
I think a muni cost for a stats upgrade is a good idea though, it just changes the main unit requeriments, but USF also uses muni for other more important upgrades therefore it ends being too costly.
28 Sep 2019, 15:52 PM
#18
avatar of Lago

Posts: 3260

It's a good brake on M20 spam. It lets you keep the vehicle cheap, and gives it an opportunity cost without hitting your teching too hard.

And, if you get an M20 later on to lay mines, you can skip the skirts as they're not going to do much against late game vehicles.
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