Vehicle detection also causes around 60 munitions and lasts few seconds. It takes a whole commander slot.comes on a combat unit , and is not used ( yes it deserves a rework)
IR Ht
Posts: 4474
Posts: 72
Cause infinite recon for 200mp and 5fu is useless....
Now you're just purposefully misinterpreting the context, of my reply. The rocket arty and tanks are useful compared to the Vehicle Detection ability which is completely useless.
Posts: 5279
Now you're just purposefully misinterpreting the context, of my reply. The rocket arty and tanks are useful compared to the Vehicle Detection ability which is completely useless.
intel is certainly not useless. look at streamers who are CONSTANTLY looking at their numpad0 map, that showing more than just what your units can see is terribly powerful.
it was one of the reasons i used the old sturmtiger commander actually and one of the reasons the new overwatch commander is so strong. its an overlooked resource that allows one to take their game up a notch. for 200mp and 5 fuel knowing where your enemy is trying to flank and with what is incredibly powerful. it would be the same as now, just the player would need to look at their map instead of just to fog of war
Posts: 72
intel is certainly not useless. look at streamers who are CONSTANTLY looking at their numpad0 map, that showing more than just what your units can see is terribly powerful.
it was one of the reasons i used the old sturmtiger commander actually and one of the reasons the new overwatch commander is so strong. its an overlooked resource that allows one to take their game up a notch. for 200mp and 5 fuel knowing where your enemy is trying to flank and with what is incredibly powerful. it would be the same as now, just the player would need to look at their map instead of just to fog of war
I never made the point that the IR HT wasn't OP, I have no idea why you're clinging to something we both agree on, but I still think Detect Vehicles is pointless, you can just as easily hear them in the fog of war instead, and it's not much more micro-intensive.
Posts: 911
Posts: 5279
I never made the point that the IR HT wasn't OP, I have no idea why you're clinging to something we both agree on, but I still think Detect Vehicles is pointless, you can just as easily hear them in the fog of war instead, and it's not much more micro-intensive.
i wasnt arguing that either
i was arguing against this
Of course, the difference here is that the rocket arty / heavy tank is actually useful.
which is arguing that the ability to see the enemy on the map and know what it is is useless, which i whole heartedly disagree. even more so considering it ISNT taking a commander slot and costs next to nothing.
some players who understand that knowing where the enemy is and whats there would find it useful and help them plan and get more out of the game, those that dont would likley find it useless...
Posts: 1979
on 1v1s its a meme unit that really isnt useful as frontlines are quite mobile...
but on teamgames is soo broken and overpowered that it allows OKW to completely dominate the opponent if they had half a brain
the rakatenwerfer also has this duality
on one hand its useless as a regular AT gun as pretty much every tank can destroy it relatively quickly...
on the other hand its overwhelmingly oppressive and powerful when you get two of them and use them as a hunter-killer squad vs vehicles that are going to get gunned down very quickly by 2 raks...
i also recommend replacing the rakatenwerfer with a counterpart... say a pak 38 (downscaled pak 40 model) with USF AT gun stats and Target weakpoint available at vet 0
Posts: 808
I do like the suggestion of it using flares for munition cost, but that alone would be nerf and make it worse however, if it for example also had an MG, or at least transport units then, we would most definitely see it for often (ofc a price increase also) and also remove the bug.
Posts: 1979
lol, its funny most ppl saying the unit is OP, barley use it themselves, most okw players don't use this unit, and still the same old fanboys still wna nerf it into oblivion.
I do like the suggestion of it using flares for munition cost, but that alone would be nerf and make it worse however, if it for example also had an MG, or at least transport units then, we would most definitely see it for often (ofc a price increase also) and also remove the bug.
this is a unit broken in TEAMGAMES... how many 4v4 games have you actually fought in?
if you have... then tell me the trademark spam of all 4v4 team games and tell me as to how the IRHT throws a wrench into those mechanisms...
Posts: 3423 | Subs: 1
lol, its funny most ppl saying the unit is OP, barley use it themselves, most okw players don't use this unit, and still the same old fanboys still wna nerf it into oblivion.
Gets used in team games all the time, idk what the hell you're talking about
Posts: 19
Permanently Bannedlol, its funny most ppl saying the unit is OP, barley use it themselves, most okw players don't use this unit, and still the same old fanboys still wna nerf it into oblivion.
I do like the suggestion of it using flares for munition cost, but that alone would be nerf and make it worse however, if it for example also had an MG, or at least transport units then, we would most definitely see it for often (ofc a price increase also) and also remove the bug.
Go play a game of 2v2 or 3v3 and come back. It's in everygame thats not 50000 ranked
Posts: 2272 | Subs: 1
Posts: 3053
dies in 2 arty shells
Then don't sit in arty with it lmao. Rangers die in 2 arty shells too.
Posts: 591 | Subs: 1
Then don't sit in arty with it lmao. Rangers die in 2 arty shells too.
Sometimes one, for rangers.
Posts: 833
All this stuff should have been changed the same time the T70, 222 recon and Valentine got nerfed.
Somehow OKW units providing insane LoS were the oversight
Posts: 3053
Who needs IR HT when command panther LoS bonuses show two thirds of Minsk pocket.
All this stuff should have been changed the same time the T70, 222 recon and Valentine got nerfed.
Somehow OKW units providing insane LoS were the oversight
BuT T70 aNd VaLeNtInE sIgT oP pLz NuRf.
Posts: 1979
dies in 2 arty shells
this game is going to die in 2 arty shells if your bias isnt checked
Posts: 2184 | Subs: 2
Posts: 682
Sometimes one, for rangers.
Sometimes. But only for rangers, not anything else.
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