you can only do that with dedicated servers coh2 is run off p2p or peer to peer can't do that unless it has dedicated servers. hell im not even sure if live stat tracking is possible without the game running off a dedicated server.
All true.
You know what? Take my money then.
If the issue is server cost, then THQ can add a subscription model, with a very small fee, to keep the spectating servers up, as well as other features (such as stat tracking, exclusive tournaments, etc).
Think about it: Since not everyone might pay up, the servers wont be clogged, thus you don't need as much bandwidth/maintenance for the few that do use it(Casters, dedicated fans). IF there are a lot of players wanting that option, then they are actually making the fee for the servers and who knows, maybe even a small profit for patches and community management.I HATE to pay monthly subscriptions, but for a feature in CoH, considering the circumstances? I'd do it.
Problem is, you'd be charging for a feature most competitors give for free, and that wont look good in the press or the casual fanbase.
*PS: LoL/DOTA 2 may be "free" and offer the spectator mode, but it actually plans to balance it off through the micro-transaction model. To all naysayers about CoH micro-transactions, that is a HUGE, HUGE possibility of what Relic might be planning with THQ to implement the things being discussed here. So we should stfu and buy the skins