M1 depend on autoattack, like mortars, but they are howitzers because they must have range (but they also have to be cheap as a mortar and have autoattack, not like a howitzer. They have to have OP acc and be durable because Wstukas wipe them. O K)
What are you going on about here? Mortars can retreat too, the Pack Howitzer can't. How does that fit in with your comparisons? The pack howitzer autoattack is also the exact same range as that of the Ostheer mortar. Only the barrage differs.
I never said anything about making the Pack Howitzer more durable; again you choose to deliberately ignore my posts. I have repeatedly offered nerfs that make the Howie more vulnerable to counterfire, such as teardown and setup nerfs. While the price with or without teching is certainly not equatable to any of the 240mp mortars, I have also repeatedly offered a cost nerf, such as moving the cost to 400mp, close to what it was before the crew size "nerf", which landed the unit in the 340mp position that it is in today. I have made these suggestions IN MY MOST RECENT REPLIES TO YOU.
The reason why the autoattack 'has to' be good right now is that is the single strength of the unit, as it lacks a barrage comparable to any of the barrage-only weapons, and would be subsumed by the mortar in the light harassment role; a major nerf to the autoattack without any rework would mean this weapon would not be produced. Again, I have stated this in almost every single post I have made. Why pay an extra 100mp + 50mp, 20 fuel teching cost for a slower, clumsier mortar that can't even deploy free smoke?
Scotts are just there for decoration, are they? Mortars are useless too, dont they?
M7 priest are doctrinal but they are a clear example of how howitzers should not work, they dont have autoattack.
I think you are playing the wrong faction. Check next time if its USF or its something else.
The EXACT point I have been trying to make to you is that the pack howitzer doesn't get used as a mortar and, if basically made to be like a mortar via autoattack nerfs, would never be used considering the 240mp one at tech 0 would do the job just as well if not better (FREE SMOKE). Likewise the priest is, yes, doctrinal. I don't know what your point was there, as you seem to be implying I am setting the Pack Howitzer as the standard for howitzers when I have merely claimed that it best resembles the function of the howitzer in role than that of the mortar, and would need to further emulate it if the autoattack, the subject of this entire nerf debate (see where I am going here?) is nerfed or removed. You repeatedly miss the point of these responses, where I continue to say the same thing over and over to you and it just goes over your head somehow.
Bringing up the Scott is an interesting point, as you are correct in finding some overlap between these two units. It seems the cost of the Scott makes it less vulnerable to complaint threads like this, considering it also retains a somewhat powerful autoattack. Granted, the Scott comes a tier later, has a smaller AOE and appears to be less accurate and certainly far less consistent, but in return it gains higher base damage, and is also far more mobile. It even has a smoke barrage. Since you are apparently an expert on USF, I should wonder what your opinion is on the Scott and where it sits balance-wise, and what makes the case of the Pack Howitzer apparently so different to you.