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Bug Report for Commander patch

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16 Jun 2019, 01:07 AM
#61
avatar of Stug life

Posts: 4474

When using Tank Hunter Commander for soviets, T-70 will camouflage instead of going into recon mode when you attempt to use the Recon mode ability.
this always happen not only tank hunter
16 Jun 2019, 01:12 AM
#62
avatar of Enkidu

Posts: 351

Having an issue where infantry garrisoned in fighting pits will not shoot for USF.
16 Jun 2019, 01:53 AM
#63
avatar of S.T.A.L.K.E.R

Posts: 26

this always happen not only tank hunter


yea just noticed when I didn't choose tank hunter commander, I thought it was only for it.
16 Jun 2019, 03:03 AM
#64
avatar of Stug life

Posts: 4474

Not a full bug but rear echelons with the rifle nade upgrade after vet 3 will try to go as close as possible against enemy instead of engaging at range

edit:seems to happen to other units too somehow
16 Jun 2019, 03:47 AM
#65
avatar of RoastinGhost

Posts: 416 | Subs: 1

When merging into a PPSh-equipped airborne guard squad, conscripts will appear unarmed or revert to the airborne's default SVT.
16 Jun 2019, 04:36 AM
#66
avatar of murky depths

Posts: 607

Not a full bug but rear echelons with the rifle nade upgrade after vet 3 will try to go as close as possible against enemy instead of engaging at range


This happened to me a bunch, I think it has to do with minimum range of the rifle-nade.
16 Jun 2019, 08:56 AM
#67
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

jump backJump back to quoted post16 Jun 2019, 01:12 AMEnkidu
Having an issue where infantry garrisoned in fighting pits will not shoot for USF.


Can you explain this more? replay / screenshot?
16 Jun 2019, 12:10 PM
#68
avatar of Kirrik

Posts: 573

Paratrooper medkits cost 20 instead of 15
Paratrooper Guards IL-2 strafe has no hotkey
IL-2 Rocket strafe deals next to zero damage to enemy buildings and buildings in general, CAS AT strafe in comparison deals heavy damage (this was supposed to be temporary but I guess everyone forgot that rockets are supposed to deal *some* damage, not tickle)
16 Jun 2019, 13:46 PM
#69
avatar of MrBananaGrabber.
Patrion 26

Posts: 328

This isn't a bug, but there was talk of giving the OKW tiger a camo skin, so if you could please add that with the upcoming bug fixes patch, that would be hugely appreciated.

16 Jun 2019, 17:57 PM
#70
avatar of Stug life

Posts: 4474

The m4c Sherman of the soviet can't prioritize vehicle, the button is activated but it will shoot at infantry
btw can't u change the name of the ammo ? 1 is called armor piercing and the other hvpa both seems related to armor

btw it has radio net as vet 1 again at this point leave it so it's unique
16 Jun 2019, 19:12 PM
#71
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1

the pfusie bulletin for faster deployment is still faster 'shortening cooldown of the call in' instead of shorter building construction
16 Jun 2019, 19:25 PM
#72
avatar of Jackiebrown

Posts: 657

Not sure if this is intentional or not, but Infantry Sections are missing their ability to build trenches.
16 Jun 2019, 19:31 PM
#73
avatar of Jackiebrown

Posts: 657

jump backJump back to quoted post15 Jun 2019, 04:25 AMKobal
Infantry sections are no longer able to build trenches.


Ok I wasn't sure if I was going crazy or not.
16 Jun 2019, 19:40 PM
#74
avatar of Stug life

Posts: 4474

panzer grenn can't buy back the shreck if they lose 1
16 Jun 2019, 23:45 PM
#75
avatar of Onimusha

Posts: 149



Can you explain this more? replay / screenshot?
I found the same bug today, RE garrisoned in usf bunker didn't shoot at my stumpios while they were murdering them.
17 Jun 2019, 00:48 AM
#76
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

I found the same bug today, RE garrisoned in usf bunker didn't shoot at my stumpios while they were murdering them.


normal? when you are too closerange?
17 Jun 2019, 02:10 AM
#77
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

prioritize vehicles doesn't work on tiger ace
17 Jun 2019, 07:00 AM
#78
avatar of achpawel

Posts: 1351

Cover to cover smoke animation - after I select the ability the whole screen gets transparent green and when I drop smoke the animation of smoke appears and everything gets back to normal
17 Jun 2019, 09:54 AM
#79
avatar of Stug life

Posts: 4474

do add to m4c sherman bug, prioritize vehicle works if u activate it with the normal round but if activated with the hvap rounds it does not work even when u change ammo
17 Jun 2019, 10:09 AM
#80
avatar of Bananenheld

Posts: 1593 | Subs: 1

Anyone else having trouble with vickers MG and attack move? Not setting up despite beeing in range of enemies?
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