Mirror Match
Posts: 1164
also: mirror matchups like in SC:BW and SC2 are usually the most boring/annoying matchups possible.
but if mirror matchups are standard for coh2, that will certainly not be a reason for me not to get it. being a unbalanced piece of animal excrement might sway me though ;-)
oh, and btw: i love the ability to have mirror matchups for skirmishes, and would have loved that for vCoH too... just to mess around with it.
Posts: 165 | Subs: 1
The real issue is sales, the amount of people who would/wouldn't buy the game for the realism aspect may outweigh the amount of people who value mirror matches for competition.
Posts: 1164
also: maps might be favoring certain starting position way more heavily in mirror matchups.
about the sales.... i don't think mirror matchups will influence sales a whole lot in either direction. at least not as much as other parts/aspects of the game might.
Posts: 57
How can it be possibly a bad thing to have mirror matches as long as it is only custom matches.
The competitive community will determine if it is viable and entertaining enough to actually use in competitions.
Nose cutter
Posts: 1164
Posts: 172
However, in CoH 2 we have CoH factions. On top of that in CoH 2 we also have the commander archetypes and bulletins too. So, in actuality there's a possibility for much variance even between two sets of the same faction. For the first time ever I'm actually thinking that mirror matches might not be that bad, tbh.
Posts: 630 | Subs: 2
#1 Historically accuracy - COH isn't historically accurate in a huge number of ways already. Ranges, damages, unit availability and viability, army compositions, lethality. Mirror matches aren't historically accurate but they're better for the game, just as all the other things mentioned.
#2 Problems with balance - This is a non-point. If Relic and only Relic decides its too much work to balance it then the whole debate is moot anyway because they'll remove it. You can't theorise on balance potential in a game in Alpha.
#3 WAAAAAAAAHAHAAHA IT ISN'T COH, ONLY HAVE IT IN BASIC - The only people who really want it are competitive players or those who understand competitive play. Therefore it has to be enabled in mirror matches. People who are really that fussed can just play basic themselves. (Most of these people are Scheldt players I think)
Also let me just extend on one thing Sepha said; does anyone really think the VP leader choosing faction in a BO3/BO5/BO7 is the best thing for tournaments? This was a stop-gap measure by the community, not by Relic, due to the lack of mirrors and the necessity to have at least BO3 series in any tournament. You think thats good? Logical? Something that should be carried over into COH2?
Posts: 1620 | Subs: 2
Mirror matches are typically the most boring to watch in Starcraft but they're still enjoyable, and like 12azor says, being able to balance a tournament in a better way than giving someone the choice of faction on a BO3 is a good thing.
Posts: 150
But with COH1 behind, it is hard for Relic to introduce them for COH2, as we see.
Relic should just allow mirrors in private games, and in automatch with a checkbox : "Do you accept to play mirror games ?", and it should be fine.
People not wanting mirrors will still buy COH2 if it's developped that way.
Posts: 332 | Subs: 1
So, I guess I'll have to try it out first, before I can really make my decision.
Posts: 522
+1 to CoH is already an unrealistic game and has been great because it made concessions to realism so that the gameplay could be more fun cough* MOW cough* Realism is not a valid argument against mirror matches tbh. Any argument should be gameplay or entertainment value. I'm sure there are alot of people out there who would enjoy watching a mirror match.
Also the factions from what I heard are going to be more suited for mirror matches than CoH 1. We aren't going to have factions that are so intrinsically different and more effective at certain points in the game like US and wehr. So mirror matches might be more like playing against the opposing faction gameplay wise than the original, though I'm speculating on this as I'm not in the alpha.
Posts: 134
The CoH games may not be historically accurate but where's the fun in having to use 5 Shermans to fight a Tiger? Gameplay has to come first obviously so some concessions have to be made.
If SNF starts broadcasting mirror matches I will tune out. I don't want to watch Volks vs. Volks and Tigers fight KTs and such nonsense. It just won't feel right. If you don't care about history there are other games out there.
Part of what makes CoH awesome is that you can relate to the setting and the units.
Posts: 65
Posts: 2075 | Subs: 2
I can see both sides tbh, but I fear the worst.
Posts: 65
Posts: 173
Mirror matches will make tournaments so boring.
Posts: 134
players having to excel in both Allied and Axis factions brings a higher level of overall play.
That's a very good point. A truly great player should be equally adept at all factions.
Posts: 35
No mirror matches was one thing I've always liked with the original. It was like a cool feature that made the game different from other RTSes.
Posts: 4559 | Subs: 2
Posts: 368
#1 Historically accuracy - COH isn't historically accurate in a huge number of ways already. Ranges, damages, unit availability and viability, army compositions, lethality. Mirror matches aren't historically accurate but they're better for the game, just as all the other things mentioned.
This is a straw-man argument IMO, I haven't seen anyone seriously argue for realism (or accuracy as you call it here) without being told to shut up by pretty much everyone. Then again, I don't frequent the official forums
Authenticity =/= Realism. I truly love that the game "makes sense" with suppression, cover and armored vehicles that will ping shots and not take damage. I despise abilities like AWM and Crew Repair. This is not because it makes the game easier to play or understand, it is a immersion-quality like realistic gfx - except, gfx loose their importance with time; with authenticity, it is the other way around imo.
I just don't want the game to feel downright silly. Then again, I understand some people don't care, they play for the competition alone. It's a basic disagreement I think.
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