British base smoke barrage
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Ofc it's possible. We have sturmtiger space programs in this game. Smoke can be easily done.
Lul.
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Similar to how USF get it
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I would prefer smoke with sappers with grenade tech
Similar to how USF get it
"play the commander that gives sappers with smoke grenades"
My apologies, I simply couldn't resist the temptations.
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"play the commander that gives sappers with smoke grenades"
My apologies, I simply couldn't resist the temptations.
They are good but mostly for the fact they have comparable repair to Sturms
Their combat ability is negated by mandatory sweeper
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They are good but mostly for the fact they have comparable repair to Sturms
Their combat ability is negated by mandatory sweeper
partially offset by being able to get an entire extra model (with a gun)
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partially offset by being able to get an entire extra model (with a gun)
It's not offset if you have a mandatory sweeper
Offset would be able to put it away like sturms, but no matter what you will have less combat power than regular RE. Basic maths, 5 stens better than 4
Posts: 13496 | Subs: 1
It's not offset if you have a mandatory sweeper
Offset would be able to put it away like sturms, but no matter what you will have less combat power than regular RE. Basic maths, 5 stens better than 4
minesweeper comes "free" without having to pay 30 munition.
The unit is slightly more expensive but it trade utility over firepower compared to R.E. so I am not sure what you are complaining about.
And not there is very little reason that they should be able to put away the sweeper, they unit is already dirty cheap and one of the most cost efficient engineer unit in the game.
Posts: 833
minesweeper comes "free" without having to pay 30 munition.
The unit is slightly more expensive but it trade utility over firepower compared to R.E. so I am not sure what you are complaining about.
And not there is very little reason that they should be able to put away the sweeper, they unit is already dirty cheap and one of the most cost efficient engineer unit in the game.
I never said they were bad so stop putting words in my mouth and attacking me as "complaining".
Back on topic it would encourage more RE builds and diversity, having a bit more power to counter MG with the underutilized upgrade.
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I never said they were bad so stop putting words in my mouth and attacking me as "complaining".
Back on topic it would encourage more RE builds and diversity, having a bit more power to counter MG with the underutilized upgrade.
They are good but mostly for the fact they have comparable repair to Sturms
Their combat ability is negated by mandatory sweeper
It's not offset if you have a mandatory sweeper
Offset would be able to put it away like sturms, but no matter what you will have less combat power than regular RE. Basic maths, 5 stens better than 4
I am not putting words in your mouth.
This is the definition of complaining, about a unit that one of the most cost efficient engineer unit in the game I might add.
Recovery Sappers come as a no tech call in, with "free" minesweeper, tech free AT grenade, tech free smoke grenade, salvage and can do pretty much everything R.E. .They are superior than R.E.
If you problem is the minesweeper than you should suggest removing it instead of suggesting of further buffing the unit with a sweeper that can be put away.
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It's not offset if you have a mandatory sweeper
Offset would be able to put it away like sturms, but no matter what you will have less combat power than regular RE. Basic maths, 5 stens better than 4
Actually regardless of putting the sweeper away 5 man sappers with the sweeper are still better than 4 man sappers without. The 5 man upgrade offsets the sweeper entirely and still provides a durability buff. Over 4 man sappers. They cost 210mp. They are not intended to give commandos a run for effeciency as assault troops. If you want 5 man sappers without the sweeper the situation is rather simple-don't buy the sweeper and suffer the consequences. Sturms cost 50% more than sappers, they are also designed to operate as front line infantry exploiting flanks. THAT'S why they get to out their sweepers away. Notice none of the other 3 factions with comparably priced engineers can put away their sweepers either? It's very much intended. What makes sappers so special that they should be able to do what sturms, who again are 50% more expensive, can do aside from "I want to be able to do everything because I want to and that's why"?
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I am not putting words in your mouth.
This is the definition of complaining, about a unit that one of the most cost efficient engineer unit in the game I might add.
Recovery Sappers come as a no tech call in, with "free" minesweeper, tech free AT grenade, tech free smoke grenade, salvage and can do pretty much everything R.E. .They are superior than R.E.
If you problem is the minesweeper than you should suggest removing it instead of suggesting of further buffing the unit with a sweeper that can be put away.
Yes you are putting words in my mouth. in the first post I said they were good. Maybe you should read it again or do you want me to qoute it for you?
Again stop dragging the thread off topic and keep it about smoke
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still 5 stens vs 4 with sweeper, former is better.
Actually regardless of putting the sweeper away 5 man sappers with the sweeper are still better than 4 man sappers without. The 5 man upgrade offsets the sweeper entirely and still provides a durability buff. Over 4 man sappers. They cost 210mp. They are not intended to give commandos a run for effeciency as assault troops. If you want 5 man sappers without the sweeper the situation is rather simple-don't buy the sweeper and suffer the consequences. Sturms cost 50% more than sappers, they are also designed to operate as front line infantry exploiting flanks. THAT'S why they get to out their sweepers away. Notice none of the other 3 factions with comparably priced engineers can put away their sweepers either? It's very much intended. What makes sappers so special that they should be able to do what sturms, who again are 50% more expensive, can do aside from "I want to be able to do everything because I want to and that's why"?
I would like to see it as an option personally.
Posts: 5279
still 5 stens vs 4 with sweeper, former is better.
I would like to see it as an option personally.
then dont get the sweeper if you want 5 stens. seems pretty straightforward....
and my comment was originally that the 5 man squad offsets the firepower drain of the sweeper, which is correct as it maintains 4 stens and increases durability. 4 stens no sweeper is the same output as 4 stens and a sweeper. you dont get this option for CE or ost pios and they manage to get by.they dont even have the luxury of having weapon racks. trying to make a 210mp unit comparable to a 300mp one "just cuz" isnt q good basis of balance.
Posts: 13496 | Subs: 1
still 5 stens vs 4 with sweeper, former is better.
I would like to see it as an option personally.
Again if you prob4lem is the sweepers you should be suggesting that they spawn without it.
There is no reason to buff the unit more and your only argument is the "grass is greener on the other side".
If you want 5 stens simply buy R.E.
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