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russian armor

I hear the new patches have made western allies op?

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8 Apr 2019, 11:33 AM
#101
avatar of Bananenheld

Posts: 1593 | Subs: 1

Jagdtiger and ele needs an armor and acc. Nerf imo.
8 Apr 2019, 11:44 AM
#102
avatar of skemshead

Posts: 611


Have you ever shot at jagdtiger frontally?

Literally nothing penetrates it.
The oh so OP allied TDs have less then 50% to pen it from max range and only bit over 50% at point blank.

Also, IS-2 is not even close to meta unit with its current state, it also happens to be the ONLY allied unit with 300+ armor and its not like axis doesn't have at least 2 units with much more armor then that AND these units also happen to penetrate IS-2 with up to 100% chance at any range.

Stop pretending the grass is greener on the other side and if you really insist on it, jump the fence and find out yourself.


If you say so bro.
8 Apr 2019, 12:19 PM
#103
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

If you look at USF you just have to wonder why they deserve a MG as good as a 50 cal. You have to wonder why they get cheap weapon drops + additional squad with teching. Why does Scott need to have 400 HP? Why does Jackson be the clearly best TD in the entire game? Why does Pak Howi have as much firepower as it does right now when all the other mortars got nerfed and Leig remains weak because of unreachable vet requirements.


Because the scope of each patch is limited and the units you are talking about were only changed when meta and power levels were completely different. This means that with the exception to Jacksons and officers, the other units received the buffs they got to make them relevant at the time they were applied.
8 Apr 2019, 12:33 PM
#104
avatar of Balanced_Gamer

Posts: 783

Jagdtiger and ele needs an armor and acc. Nerf imo.


Are you always being sarcastic?

Nerfs here and there without even explaining why.

JagdTiger has the slowest rotation of all vehicles I believe. It can be countered. Even then it has AT purposes only. It does have an ability that you can use against infantry, only shoot at a designated point, so it requires the enemy unit to be stationary. So it is not OP, otherwise it will be decimating everyone on the field which it does not except vehilces only.

Its armour is strong which it deserves for its lacking rotation. If you want nerf, you will have to elaborate why?
8 Apr 2019, 12:35 PM
#105
avatar of Sander93

Posts: 3166 | Subs: 6

You probably should read up on how threadshot works for a loooong time now.
Hint: It requires vet1 to do anything better then temporary 5 second meaningless snare.

I know how it works thanks. A temporary 5 second stun is enough to chase down enemy light vehicles straight off the bat even when they started retreating in time. See https://www.twitch.tv/videos/407580970 at 47:40m.

It's an unfair advantage that IMO shouldn't be enabled at vet 0 now that UKF has snares on RE.
8 Apr 2019, 12:48 PM
#106
avatar of Balanced_Gamer

Posts: 783


I know how it works thanks. A temporary 5 second stun is enough to chase down enemy light vehicles straight off the bat even when they started retreating in time. See https://www.twitch.tv/videos/407580970 at 47:40m.

It's an unfair advantage that IMO shouldn't be enabled at vet 0 now that UKF has snares on RE.





For something that stuns at range. It should cost the same as Puma.


8 Apr 2019, 12:48 PM
#107
avatar of ullumulu

Posts: 2243


I know how it works thanks. A temporary 5 second stun is enough to chase down enemy light vehicles straight off the bat even when they started retreating in time. See https://www.twitch.tv/videos/407580970 at 47:40m.

It's an unfair advantage that IMO shouldn't be enabled at vet 0 now that UKF has snares on RE.


imagine allies lv would need vet to use Offensive abilities ..like you know axis vehicles need too
8 Apr 2019, 13:29 PM
#108
avatar of Katitof

Posts: 17914 | Subs: 8



imagine allies lv would need vet to use Offensive abilities ..like you know axis vehicles need too

Imagine axis lv need a vet to use defensive smoke.
See?
It works both ways.
8 Apr 2019, 13:33 PM
#109
avatar of Loliholic

Posts: 36

Permanently Banned
Wouldnt be a problem if the balance team wasn't so adamant in not nerfing OKW and adjusting Soviets accordingly (looking at you maxim/cons/penals). Instead they buff WFA and East gets left in the dust and game becomes more and more stale and a battle of call-ins and cheese. It is in a really boring state right now, imo.

And theres the problem of Ostheer being solid in team games and OKW being flat out stupid. WFA is overstated in this because both lack proper rocket artillery and only have 1 doc for proper artillery. LM gets decrewed and calliope is a big meme and both again lock you to pretty "meh" doctrines aswell.
Game exists outside of 1v1 just as a FYI to people.

And if u want to nerf Pathfinders then further nerf JLI and overwatch. But we all know thats not happening.
8 Apr 2019, 14:42 PM
#110
avatar of Smartie

Posts: 857 | Subs: 2


And if u want to nerf Pathfinders then further nerf JLI and overwatch. But we all know thats not happening.

Which game are you playing?
Jaegers got cost increase and huge cooldown and come at CP1. The unit is no balance problem anymore, its a good example of how to deal with an over performing unit.
Pathfinders on the other side dont need weapon upgrade,arrive at 0CP and dont have a big cooldown. Both units should complement main line infantry and not replace it. You barely see games in which Overwatch players have 2 JAegers now.
If i face USF airborne in teamgames the dude on the other side starts with 3 Pathfinders thats the difference.
Edit:
Allied players rightfully complain about the >commando panther call-in bullshit. I would like to know why call-in infantry bull shit is more acceptable.
8 Apr 2019, 14:49 PM
#111
avatar of SeductiveCardbordBox

Posts: 591 | Subs: 1

>Saying Jagers are okay now


Hooo boy. Good one. Really had me going there for a minute.
8 Apr 2019, 14:53 PM
#112
avatar of Bananenheld

Posts: 1593 | Subs: 1

Its like people here dont actually play the game!:guyokay:
8 Apr 2019, 15:17 PM
#113
avatar of WingZero

Posts: 1484

Whermacht does not have a problem early game IMO. The MG-42 is outstanding enough to stop USF blobs while sniper can inflict nice MP bleed on both USF and UKF.

PGs definitely need a buff to fight elite infantry though, many times Rangers, Shocks and Paras just bull Wehrmacht infantry.

Another issue I find very frustrating as Wehrmacht is countering Allied TD spam! Stugs use to be amazing against TD spam but due to the nerf everyone in team games build elephant. Yes you can build Paks and PG with Shreks but they can get overwhelmed with late game arty spam fest in team games.
8 Apr 2019, 16:16 PM
#114
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
Jagdtiger and ele needs an armor and acc. Nerf imo.


U think ostwind is completely fine when literally 95% of people think its UP. Someone suggested a buff to some Ost unit, u said you against it reason being, it's gonna buff Ost and Ost doesn't deserve buffs. Now u think the nerfed superheavies aren't nerfed enough?

You're beyond biased.
8 Apr 2019, 16:24 PM
#116
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned



Its the small number of units that require a little bit of love, in ost case, ostwind, PGs and arguably stug.


The most sane thing u said for a long time. This is all most people ask for. If these 3 units can get a small buff, grens don't need to be touched. The people who wanted 5man grens don't know what they're talking about and should just stick to the infantry doctrine that gives them just that.

8 Apr 2019, 16:56 PM
#117
avatar of Smartie

Posts: 857 | Subs: 2



The most sane thing u said for a long time. This is all most people ask for. If these 3 units can get a small buff, grens don't need to be touched. The people who wanted 5man grens don't know what they're talking about and should just stick to the infantry doctrine that gives them just that.


Its good to have a consent in the community. I hope we dont have to wait too long for the changes. Maybe they can release the balance changes together with the new commanders.
9 Apr 2019, 03:11 AM
#118
avatar of NaOCl

Posts: 378

>Saying Jagers are okay now


Hooo boy. Good one. Really had me going there for a minute.


Every allied faction has mainline inf that beat jaegers.
9 Apr 2019, 04:00 AM
#119
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post9 Apr 2019, 03:11 AMNaOCl


Every allied faction has mainline inf that beat jaegers.


Mmmmmmmm depends entirely on the situation, which JLI get to dictate due to camo and sprint and LOS.
9 Apr 2019, 04:11 AM
#120
avatar of NaOCl

Posts: 378



Mmmmmmmm depends entirely on the situation, which JLI get to dictate due to camo and sprint and LOS.


Humorous
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