Login

russian armor

Which Tiger should OKW have?

which idea you think better?
Option Distribution Votes
7%
29%
21%
14%
7%
21%
Total votes: 28
Vote VOTE! Vote ABSTAIN
3 Apr 2019, 08:03 AM
#1
avatar of WAAAGH2000

Posts: 732

I dont know what balance team think about it.....I got some idea for OKW new commander tiger tank....now tiger need all HQ deploy make tiger useless----why I dont call in KT?KT also can upgrade panzer commander....
1.Still call in 13cp
2.15cp call in reworked Tiger ace----tiger ace can't upgrade panzer commander,it still let OKW player want deploy PanzerHQ and training P4 or panther
3.Call in tiger ace after all HQ deploy---at least,tiger ace with spearhead and blitz ,they are useful ability
3 Apr 2019, 11:57 AM
#2
avatar of Lago

Posts: 3260

Definitely the Tiger Ace, and probably as a very late call-in.

As a call-in, a Tiger I is dangerous. It turns Grand Offensive into better Special Operations, which is the dominant doctrine.

Locked behind three trucks, it's just not worth it. I don't see how it'd ever be better than the two SPHQ tanks you could buy with the resources needed to backtech and call the Tiger.

Plus, it solves it having no skin.
3 Apr 2019, 12:19 PM
#3
avatar of SeductiveCardbordBox

Posts: 591 | Subs: 1

Just put it in the SPHQ.

Its not like you can rush it.
3 Apr 2019, 12:23 PM
#4
avatar of WAAAGH2000

Posts: 732

jump backJump back to quoted post3 Apr 2019, 11:57 AMLago
Definitely the Tiger Ace, and probably as a very late call-in.

As a call-in, a Tiger I is dangerous. It turns Grand Offensive into better Special Operations, which is the dominant doctrine.

Locked behind three trucks, it's just not worth it. I don't see how it'd ever be better than the two SPHQ tanks you could buy with the resources needed to backtech and call the Tiger.

Plus, it solves it having no skin.

I guess balance team just want OKW do not use tiger replace PanzerHQ,so in 2.0 they give IR44,now give panzer commander but dont want player use tiger with commander too early or repalce T4......
But this change make tiger call in toooooooo late,and why we don't chose KT?
I think tiger ace is best solution,tiger ace can not upgrade panzer commander,and 15cp(or 3 trucks deployed....) is late enough,this two problem will make OKW deploy PanzerHQ for safe.....and reworked tiger ace is very useful unit,I think reworked TigerAce as good as KT
3 Apr 2019, 12:34 PM
#5
avatar of blvckdream

Posts: 2458 | Subs: 1

Just make it require T4 but keep the CP requirement. Then apply this to Ost Tiger, IS2, Pershing, Command Panther and Crocodile.
3 Apr 2019, 13:45 PM
#6
avatar of Esxile

Posts: 3602 | Subs: 1

OKW was never mean to get a super strong generalist tank aside from the KT.
Tiger1 is a problem because with only 2 truck requirement it comes definitively too early and be almost incouterable while dealing massive damage to infantry the moment it hit the field if the opponent didn't decide to preventivaly build a TD.
Have fun countering Tiger with a squad of Obers + usual 4volks gang squads with only infantry and Atgun if you happen to be behind in fuel.
Oh and let's not forget the dual raketen hidden in the shadow just behind, Tiger soak damage and raketen just eat allied medium trying to stop it.

Tiger behind 3 tech structure is not better since it make it comes too late.
3 Apr 2019, 13:48 PM
#7
avatar of Balanced_Gamer

Posts: 783

It would be nice if there was a choice between a King Tiger or Tiger when you have reached the requirements. It would be nice to at least have an alternative than just having KT as the only option by default!
3 Apr 2019, 13:59 PM
#8
avatar of RabidSchnauzer

Posts: 11


Honestly, what's the issue here besides veterancy being too hard to grow to unlock the unique auras?

Too early on the field? Increase CPs.
Too little impact? Change the veterancy.

There's nothing to do much beyond that. The rest is just toy wishlisting.
3 Apr 2019, 14:04 PM
#9
avatar of Lago

Posts: 3260

I guess balance team just want OKW do not use tiger replace PanzerHQ,so in 2.0 they give IR44,now give panzer commander but dont want player use tiger with commander too early or repalce T4......


A call-in heavy is insanely strong for OKW. The Command Panther already makes Special Operations the top commander, and that's for a tank with piss all anti-infantry ability.

A call-in Tiger would easily make Grand Offensive the new top commander, especially given it also gives anti-tank infantry.
3 Apr 2019, 14:13 PM
#10
avatar of Farlion

Posts: 379 | Subs: 1


Honestly, what's the issue here besides veterancy being too hard to grow to unlock the unique auras?

Too early on the field? Increase CPs.
Too little impact? Change the veterancy.

There's nothing to do much beyond that. The rest is just toy wishlisting.


So in other words just make it a Tiger Ace from the get-go?

I mean that's basically what people are saying. At present the OKW Tiger I is in this weird spot of being a stock Tiger that's not really worth getting with the current requirements, but with the potential of being a "special" Tiger, though this will take forever especially when combined with the current requirements of having all trucks out.

By making it a Tiger Ace it will be delayed to a point where a Tiger stall is difficult, and expensive, thus avoiding the Command Panther syndrome.

At the same time, it won't just be this boring stock Tiger I, and at present, I feel this doctrine needs something to make it stand out.
3 Apr 2019, 15:26 PM
#11
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post3 Apr 2019, 13:45 PMEsxile
OKW was never mean to get a super strong generalist tank aside from the KT.
Tiger1 is a problem because with only 2 truck requirement it comes definitively too early and be almost incouterable while dealing massive damage to infantry the moment it hit the field if the opponent didn't decide to preventivaly build a TD.
Have fun countering Tiger with a squad of Obers + usual 4volks gang squads with only infantry and Atgun if you happen to be behind in fuel.
Oh and let's not forget the dual raketen hidden in the shadow just behind, Tiger soak damage and raketen just eat allied medium trying to stop it.

Tiger behind 3 tech structure is not better since it make it comes too late.


if OkW get tigers, they will literally dominate the whole world.
3 Apr 2019, 15:28 PM
#12
avatar of Princeps

Posts: 214

jump backJump back to quoted post3 Apr 2019, 13:45 PMEsxile
OKW was never mean to get a super strong generalist tank aside from the KT.
Tiger1 is a problem because with only 2 truck requirement it comes definitively too early and be almost incouterable while dealing massive damage to infantry the moment it hit the field if the opponent didn't decide to preventivaly build a TD.
Have fun countering Tiger with a squad of Obers + usual 4volks gang squads with only infantry and Atgun if you happen to be behind in fuel.
Oh and let's not forget the dual raketen hidden in the shadow just behind, Tiger soak damage and raketen just eat allied medium trying to stop it.

Tiger behind 3 tech structure is not better since it make it comes too late.





Sure ... the all mighty Tiger. U know why no one goes for the OST Tiger ... because its crap. (and the 60TD Meta)
And Ost had(back than) a very potend strat for T3 into Tiger.
3 Apr 2019, 15:48 PM
#13
avatar of Tiger Baron

Posts: 3145 | Subs: 2

This poll doesn't make sense, in my one people voted for OKW keeping their Tiger instead of it being replaced by the Ace.

But in my opinion the current Tiger should be put in the HQ and then locked behind 2 setup HQ trucks like it was done for the KT a long time ago.
3 Apr 2019, 16:16 PM
#14
avatar of addvaluejack

Posts: 261

For a faction with a non-doc heavy tank, I don't think OKW need Tiger at all.
4 Apr 2019, 07:00 AM
#15
avatar of Esxile

Posts: 3602 | Subs: 1




Sure ... the all mighty Tiger. U know why no one goes for the OST Tiger ... because its crap. (and the 60TD Meta)
And Ost had(back than) a very potend strat for T3 into Tiger.


Then guess why the balance team put it behing 3 tech structures. They put themselves in a dead end situation where to please the people they gave to this doctrine the Tiger before considering the whole balance situation.
Ostheer is not OKW, Ostheer start slowly and defensively, Ostheer doesn't have potent Lvs roaming the battlefield, Ostheer can't have Puma and Tiger together, Ostheer doesn't have T3 structure that can lock 1/3 of the map etc... Ostheer faction has been and is still balanced around the fact they get Tiger in various of their doctrines.

Last, if the Tiger is so bad as you describe it, why people want it so badly for the OKW new doctrine?

0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Yesterday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Yesterday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
Last Wednesday, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
Last Tuesday, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
Last Monday, 13:39 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

575 users are online: 1 member and 574 guests
DarkObwan14
0 post in the last 24h
6 posts in the last week
42 posts in the last month
Registered members: 51875
Welcome our newest member, DarkObwan14
Most online: 2043 users on 29 Oct 2023, 01:04 AM