New Commander Patch bugs.
Posts: 3145 | Subs: 2
So I'll start off with the UKF here:
IS have invisible Thompsons when upgraded with the Assault Package. I also noticed one of their Stens being out of place I think for the person that threw a white white phosphorus grenade.
Forward Assembly cannot be upgraded with Forward Retreat Point even after Company Command Post is upgraded/built as shown in this picture:
UC can be upgraded with both the flamethrower and vickers upgrades.
M10 has USF crew, I know it's obvious but I would again like to point it out.
Posts: 186
British Infantry Sections cost 350 mp after teching bolster squads for the 5th man.
Typos:
In the soviet airborne doctrine: (in the name) it is airborne not airbourne (which is just a bandname); it is correct in the 2 abilities in the commander.
The description of the 2nd ability of the Ostheer Commander (Strategic Reserves): "Breakthrough Equipment" uses cane instead of cane "... Pioneers can[e] be upgraded to Destroy Cover ..."
I can provide screenshots if needed.
Posts: 186
Here is the replay:
https://www.coh2.org/replay/88252/bugged-m1-mortar-in-a-new-commander-mod-game
Posts: 930
M10 don't get the Hammer abilities (the blitz and the tracking shot)
Bren carrier with vickers has no supressing fire.
also, the new HT seems to be very slow (was it nerfed?)
Posts: 13496 | Subs: 1
yeah, brits have a lot of bugs:
M10 don't get the Hammer abilities (the blitz and the tracking shot)
Bren carrier with vickers has no supressing fire.
also, the new HT seems to be very slow (was it nerfed?)
Combined War speed and flank speed would be broken thou.
Posts: 3145 | Subs: 2
Combined War speed and flank speed would be broken thou.
I'd trade flank speed for a stock self repair ability to be honest if they don't get the VCR ability.
Posts: 930
Combined War speed and flank speed would be broken thou.
they should just implement an upgrade, if you go for hammer. If you go anvil you get normal ability.
Posts: 13496 | Subs: 1
they should just implement an upgrade, if you go for hammer. If you go anvil you get normal ability.
M10 has little reason to have 2 abilities. Flank speed could remain the USF ability and AP rounds the UKF ability. AP rounds should probably limited to 1 the same way TWP is.
The M3 does not get warspeed either.
Posts: 4
Posts: 184
I cannot see the camouflage on OKW'S new tiger, can you?
Because it has none
Posts: 328
Posts: 186
On a sidenote the soviet forward position can be build in enemy bases and be used as a forward retreat point (thankfully not reinforce).
Posts: 4928
Posts: 1392
- remove the cover up animation of tank-commander on Commando-Panzer-4 and Tiger-Ace. It looks like meerkats… also all other fractions don't use that Animation on their tanks (OKW and UK).
- Remove the MG on StuG-3-G if MG isn't upgraded. All other vehicles spawn their extra MG with the upgrade, don't show the gun before.
- Give Tiger-Ace a normal skin. The kurrent design looks disgusting.
- Sturmtruppen should get a PPsh instead of MG40. The weapon-profile fits better.
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