And the last one: Looks like this is the last chance to OKW and USF receive a sniper.
So lets change this?
It'd be better to remove the snipers that exist already than to add them to OKW and USF.
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And the last one: Looks like this is the last chance to OKW and USF receive a sniper.
So lets change this?
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More Rangers ? Time to suggest this:
The balance/ mod team can take a look at the Ranger skin?
Relic placed a Ranger skin almost identical to the Riflemans (light brown skins), but theres a proper Ranger skin in game files with dark green pants and a cool backpack (they appear in SP campaign). Its a more distinguish skin and deserve to appear in the MP.
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Every guy which talk like this: piats, zooks and PTRS not strong...should learn to use them. Look how awefull totsy loled around every game and there was no counter to this...look how easily a single pio kill a Ostwind...use them right in games and you have no problem with allies handheld AT....but giving same in ONE commander to axis is big no go...sounds like biased afraid of the own medicine..ok if ptrs is so stronk as u said then lets give panzerfuzilers 2×panzerbuche with ptrs stats xd
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I think all snares do 100 damage, they wouldn't snare a luchs with 80 damage.
Although i dislike handheld AT on all factions, i find it hypocritical people talking about pfussies shreks blobs in team games when every damn soviet playing is spamming penals + penals(ptrs) every damn game. Same crap with usf bazookas and piats on ukf
But if factions can upgrade hand held AT on a reliable platform(no not fukin panzergrenadiers and sturms) then OKW + OST should get them too.
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ok if ptrs is so stronk as u said then lets give panzerfuzilers 2×panzerbuche with ptrs stats xd
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True, true, its deflection damage that is 80. Fausts still have 40 more penetration.
Shreck is alpha strike weapon.
PTRS is chip damage weapon.
Blobbing them is extremely different in efficiency.
Think of attacking gren squad with 4 snipers vs 4 con squads. What is going to give grens more chance to react and retreat and why? Well, that's the difference between PTRS and shrecks and this is why PTRS is a non issue here.
In fact, PTRS blobs are non issue ever since their AI accuracy for non guard PTRS was gutted and they stopped destroying team weapons.
If shrecks will do 40 damage with low penetration and 3-4 sec reload, you'll find no one complaining about them, hell you can even have AT nades as well.
So no, no hypocrisy here, just wehraboo who doesn't understand how AT weapons work and why alpha strike is scary while chip damage is not.
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Soviet Airborne: a better proposal of Random Weapon drops. Please vote in poll after watching.
POLL based on this video: https://www.strawpoll.me/17657257 please vote. Design graphic: https://i.imgur.com/J0ikgX6.png
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True, true, its deflection damage that is 80. Fausts still have 40 more penetration.
Shreck is alpha strike weapon.
PTRS is chip damage weapon.
Blobbing them is extremely different in efficiency.
Think of attacking gren squad with 4 snipers vs 4 con squads. What is going to give grens more chance to react and retreat and why? Well, that's the difference between PTRS and shrecks and this is why PTRS is a non issue here.
In fact, PTRS blobs are non issue ever since their AI accuracy for non guard PTRS was gutted and they stopped destroying team weapons.
If shrecks will do 40 damage with low penetration and 3-4 sec reload, you'll find no one complaining about them, hell you can even have AT nades as well.
So no, no hypocrisy here, just wehraboo who doesn't understand how AT weapons work and why alpha strike is scary while chip damage is not.
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and dont forget penals ability to snare, if Panzerfusiliers get an at rifle your okay with them retaining snares?
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