T34/85
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Posts: 665
I'd buff their firing speed (to 6ish seconds) and reduce cost (to 310/110 per, hence 620/220). As for making them an upgun, Relic has made very clear that it's not in the works. It would be cool, but for whatever reason they adamently want the mainstay of the Red Army in the game's time period to be reduced to a situatinal call-in. But if they DO relent, I'd say the upgrade should be ''unlocked'' for a price (say, 200/60) and then require ammo to upgun your T-34s, about 75 would be OK.
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but even after going t3 I do find some use for these situationally, even if they are fairly lack-luster. Its really hard to find the resources to build these at all in a tight game, but I find that if the game tacs a certain way and I get about 3 still living t34s out, any more is probably not going to be a good investment, so saving up at that point and having the resources on reserve for the eventuality of needing more instant tanks against a tiger or a panther, or quickly replacing tanks against a couple p4s and stugs, can be handy.
t34's are actually surprisingly good after they get to vet2 themselves...giving them an upgrade of an 85 for no more fuel could be problematic I think.
edit: that is a good point about guard motor doctrine which really is amazing aside from the 85s...maybe the buff would require a tone down of marked target(and I would find that very painful personally).
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The T34/85 composed nearly 50% of all T34 tanks produced during WW2. It would rather be normal if the unit was non doctrinal. The T34/85 should switch place in T4 with the Su-85 who was a limited variant of the T34 chassis. The new doctrinal Su-85 should be the pre-nerfed version and priced accordingly.
While this is an interesting proposition, Guard Motor Tactics would be the most godly thing since broken Assault Support Doctrine.
Posts: 93
http://community.companyofheroes.com/forums/coh-2-balance-feedback/topics/Replace-SU85-with-T3485-in-Tier-4?page=5#post-293847
and I quote: "As far as the T34-85 goes, know that we've got some pretty major changes in the pipeline. Hard to say whether they will be finalized and ready for the next patch."
The new T34-85 is well equiped to go against German T3. Against heavier tanks, they will still need to use combined arms.
Posts: 954
Dunno if someone saw this, but there is something brewing for the T34/85 and confirmed by Peter (pqumsieh)
http://community.companyofheroes.com/forums/coh-2-balance-feedback/topics/Replace-SU85-with-T3485-in-Tier-4?page=5#post-293847
and I quote: "As far as the T34-85 goes, know that we've got some pretty major changes in the pipeline. Hard to say whether they will be finalized and ready for the next patch."
The new T34-85 is well equiped to go against German T3. Against heavier tanks, they will still need to use combined arms.
not sure they understand combined arms, did panther&Tiger need to destroy any soviet tank using "combined arms"
Posts: 598
no, you're not being clever. panther tanks should not need to use combined arms to beat enemy tanks on a straight up in battle, because a panther is anti tank and it's terrible against infantry.
i just wish that soviet tanks like is2 and t3485s be a bit cheaper since soviets focused on numbers of decent tanks that are good against both kind of enemy targets but not best at either of them.
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not sure they understand combined arms, did panther&Tiger need to destroy any soviet tank using "combined arms"
That cant be discerned from the quote.
It simply states that T34/85 will handle Ost 3 better, and that Sov will need combined arms to deal with heavies.
The Panther and Tiger you mention are both heavies, so Im not sure what your post is trying to say.
But the Dev post states Sov will need combined arms to deal with them, with the implicit context that T34/85 will not be enough, alone, to do so.
Dunno if its a language thing, but you seem to have misunderstood the quote, or inferred something from it that it does not say.
Looking forward to see what the change is!
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panthers are made to destroy tanks, tigers are made to destroy tanks. is2 and t3485s are meant to destroy both infantry and tanks but loses some anti tank capabilities to be better at anti infantry.
no, you're not being clever. panther tanks should not need to use combined arms to beat enemy tanks on a straight up in battle, because a panther is anti tank and it's terrible against infantry.
i just wish that soviet tanks like is2 and t3485s be a bit cheaper since soviets focused on numbers of decent tanks that are good against both kind of enemy targets but not best at either of them.
Yup you find the problem, soviet late game tanks are more expensive and only have moderate AT capabilities but good at AI, and that leads to a problem, cuz only suitable solution to the late game german tank spam is Su-85 not to mention it have been nerfed twice
It's not a wise choice whenever you pay more costy tank in the late game which is lacking AT capability to deal with less expensive tanks
Posts: 337
Yup you find the problem, soviet late game tanks are more expensive and only have moderate AT capabilities but good at AI, and that leads to a problem, cuz only suitable solution to the late game german tank spam is Su-85 not to mention it have been nerfed twice
It's not a wise choice whenever you pay more costy tank in the late game which is lacking AT capability to deal with less expensive tanks
I seriously don't understand what you are complaining about. You seem to want Soviet tanks to be AT focused like German tanks. This game is deigned to be asymmetrical. It would be boring as hell if both sides had the same units.
You should be building AT guns or SU85s against Tigers and Panthers. The role of T34s in this game is infantry support.
Ram already has over 50% chance of disabling a tiger from the front, which is pretty ridiculous.
I've never had a time when I felt I couldn't handle German tanks with Soviet T3 as it is.
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I seriously don't understand what you are complaining about. You seem to want Soviet tanks to be AT focused like German tanks. This game is deigned to be asymmetrical. It would be boring as hell if both sides had the same units.
You should be building AT guns or SU85s against Tigers and Panthers. The role of T34s in this game is infantry support.
Ram already has over 50% chance of disabling a tiger from the front, which is pretty ridiculous.
I've never had a time when I felt I couldn't handle German tanks with Soviet T3 as it is.
Did I even bother compare soviet T3 vs. German heavy tanks? I mean specifically Soviet late game tank T-34/85 and JS-2 AT capabilities.
Tiger have 2 advantage Vs. JS-2, it's 40MP/40FU cheaper, and It win against JS-2.
Meanwhile JS-2 only have better AI than a Tiger.
Panther have 3 advantages Vs. JS-2, It's 120MP/130FU cheaper, and it win against any soviet tanks,and it's non-doctrinal but is sucks against Infantry.
I don't consider a more expensive end-game unit 760MP/240FU JS-2 loss to a Tiger(720MP/200FU) or Panther(600MP/130FU) is asymmetrically balanced because of the it's more AI focused. AI is irrelevant in the Late game Tank meta.
as Jinseual said, JS-2 and T-34/85 should be cheaper.
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I don't consider a more expensive end-game unit 760MP/240FU JS-2 loss to a Panther(600MP/130FU) is asymmetrically balanced
IS2 doesn't lose to the Panther now. I haven't done the math but I'm fairly confident that statistics will back my anecdotal evidence.
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IS2 doesn't lose to the Panther now. I haven't done the math but I'm fairly confident that statistics will back my anecdotal evidence.
If stand still fight(with in 40m) JS-2 have slightly advantage, if in combat, panther have greater speed, and its main gun out ranged JS-2 by 10m
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AI is irrelevant in the Late game Tank meta.
This is not true. AI ability is extremely important to both 1on1 and 2on2. Infantry is what caps the map. If you want map control, you need to kill infantry and drain MP. This is why I never, EVER, build panthers or stugs. When I'm playing Germans, it's always Ostwind, P4, or Tiger. And I'm no noob.
I always build AT guns when I go T3 with Soviets. It's a no brainer.
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What game are you playing? Probably not the standard Victory point game, as Russian tanks can lock down a VP for infantry totally. If you want to risk your 4men squad getting insta-killed by JS-2s, feel free to cap the point. German infantry veterancy at a certain part of the game becomes irrelevant because so many squads just get killed off by Russians. So no vet and no cap power for the German player if you use the IS-2 correctly. I prefer that over the Panther any day.
AI is irrelevant in the Late game Tank meta.
Posts: 954
This is not true. AI ability is extremely important to both 1on1 and 2on2. Infantry is what caps the map. If you want map control, you need to kill infantry and drain MP. This is why I never, EVER, build panthers or stugs. When I'm playing Germans, it's always Ostwind, P4, or Tiger. And I'm no noob.
I always build AT guns when I go T3 with Soviets. It's a no brainer.
You are quoting out of context, the end game tank which costs more and out matched by the cheaper german tanks only because of it has better AI?
To be honest, is tiger AI bad? Why are you paying 40MP/40FU more for a inferior AT and less durability tank AkA js-2? Asymmetrical balance won't work unless a price reduction of is-2.
Just to be honest, is there anyone saw a JS-2 as often as a tiger? Because it's too good and soviet players want challenge themselves without It or it just can't get the job done?
BTW, why are you keep talking about the soviet T3? I don't think I mentioned T3 any where.
Posts: 93
Just to be honest, is there anyone saw a JS-2 as often as a tiger? Because it's too good and soviet players want challenge themselves without It or it just can't get the job done?
There's 4 commanders with the Tiger tank and only 2 with the IS2. One of them having no Shocks/Guards/PPSh units/abilities that are fairly popular currently.
In contrast out of the 4 Tiger commanders, Mechanized Assault, Spearhead and Assault Support are fairly popular commanders.
With that in mind I would be quite surprised if I saw an IS2 even half as much as the Tiger.
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