Osttruppen Merge Ability?
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why don't we give bunkers to the Russians
or trenches, or hull down. seriously. Germans were the assaulting army. hulling down is not good for assaults.
all they have is a pile of useless sandbags. i wish they would only provide green cover in one direction.
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the germans are able to make very strong positions a lot easier than the soviets. add capping power to that it's more than nuisance. soviets are supposed to be the ones capping and harassing around not germans.
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I like the idea of ostruppen being like volksgrenadiers, defensive units that require good positioning. Aren't too good at raiding/attacking unsupported, so really needs MG42 or HT.
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Permanently Bannedhow bout make osttruppen 5 man squads? and each man is basically as tough as a conscript it would make a lot more sense. like volks!
Ostruppen have the same HP and armor as Cons... they are "as tough", already.
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Ostruppen have the same HP and armor as Cons... they are "as tough", already.
Correct me if I'm wrong but didn't Woof mention somewhere that Ostruppen have 1 armor but only 42 hp or something close to that?
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Correct me if I'm wrong but didn't Woof mention somewhere that Ostruppen have 1 armor but only 42 hp or something close to that?
Dunno. Havent seen him mention that. Armor is 1 for sure, atleast.
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Dunno. Havent seen him mention that. Armor is 1 for sure, atleast.
Ya, I can't remember which thread it was in now but I'm almost positive he mentioned that they have the 1 armor but 40-ish hp. Makes sense as they hold up somewhat to small arms but die very quickly to mortars, molitovs etc.
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why dont we just make the game germans vs other germans.
why don't we give bunkers to the Russians
or trenches, or hull down. seriously. Germans were the assaulting army. hulling down is not good for assaults.
all they have is a pile of useless sandbags. i wish they would only provide green cover in one direction.
Depending on the phase of the war. Germans were on the offensive all the way up to Stalingrad, and then afterwards they were on the defensive all the way back to Berlin. Germany was never the sole assaulting army - Soviets did mature tactics akin to Blitzkrieg in the later stages of the war that paved its way to victory. If I had to guess, the overall multiplayer feels like mid to late 1943.
According to the spreadsheet, Osttruppen have 1 armor and 80 health (all men have 80 health except snipers), which makes them identical to Conscripts. They deal less damage.
To answer Hans's question, I firmly feel merge is a unique Soviet mechanic that should not be repeated by Germans. It has a very Soviet feel to it, especially merging Conscripts with Penals, effectively condemning retreated Conscripts to the death penalty.
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The whole idea you can have 6+ squads on the field in the first minutes is so far from COH mentality
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It doesn't work because of the high upkeep involved, while also being not combat efficient. There'll be a lot of deaths (low KDR, huge reinf. drain) and these untis don't scale up well compared to balanced composition of weapon teams + grenadiers. Besides, ostruppen can't frontally assault without support, only get into position and defend.
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