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russian armor

Tric_TV can fix stalingrad map for free, if you guys want it

31 Jan 2019, 17:38 PM
#41
avatar of GiaA

Posts: 713 | Subs: 2

jump backJump back to quoted post31 Jan 2019, 17:28 PMTobis

No thanks.


by far the most fun coh map of all time
31 Jan 2019, 18:15 PM
#42
avatar of Lago

Posts: 3260

jump backJump back to quoted post31 Jan 2019, 17:21 PMGiaA
how about we reduce that number to 0, remove all mediocre to shit maps and stick with langres, crossing, crossroads and faymo? In 2v2 we keep Stadtschutt (good map actually, most mapmakers consider it bad for whatever reason),Alliance of Defiance, R&M, Elst and Eindhoven.


Then enjoy having just Faymonville in the map pool. The rest of those 1v1 maps are community maps, made by the very mappers you're sticking a middle finger up to.

Oh, and it'd be the original, red cover retreat, biased garrison hell Faymonville too.
Phy
31 Jan 2019, 20:12 PM
#43
avatar of Phy

Posts: 509 | Subs: 1

jump backJump back to quoted post31 Jan 2019, 17:21 PMGiaA


how about we reduce that number to 0, remove all mediocre to shit maps and stick with langres, crossing, crossroads and faymo? In 2v2 we keep Stadtschutt (good map actually, most mapmakers consider it bad for whatever reason),Alliance of Defiance, R&M, Elst and Eindhoven.


+1.
31 Jan 2019, 22:18 PM
#44
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post31 Jan 2019, 15:13 PMBizrock

The aim is not to rework shit maps,

But it is a shit map. Polish all you want a turd, it would remain to be a turd.

jump backJump back to quoted post31 Jan 2019, 15:13 PMBizrock
the objective here is to fix a map that is historically significant and should be present in this game, and someone very kind that have experience (tric) set out to help. Everybody thinks that Stalingrad have problems, that's why this thread exists. If you want to know how to fix it, you can see tric's video in this topic somewhere. If you have suggestions, we would be happy to know.


Most of the heavy urban maps don't work in CoH2. If you want a Stalingrad map, i think you'll have more luck trying to rework Lazur Factory rather than Stalingrad.
If you can't rally up competitive players to play it so any issues can be brought to light, then you are just going to waste someones times on something which is gonna end up been vetoed most of the time.

jump backJump back to quoted post31 Jan 2019, 18:15 PMLago


Then enjoy having just Faymonville in the map pool. The rest of those 1v1 maps are community maps, made by the very mappers you're sticking a middle finger up to.

Oh, and it'd be the original, red cover retreat, biased garrison hell Faymonville too.


And this is also why we can't have nice things.
1 Feb 2019, 21:48 PM
#45
avatar of Bizrock

Posts: 206

jump backJump back to quoted post31 Jan 2019, 18:15 PMLago


Then enjoy having just Faymonville in the map pool. The rest of those 1v1 maps are community maps, made by the very mappers you're sticking a middle finger up to.

Oh, and it'd be the original, red cover retreat, biased garrison hell Faymonville too.


Exactly, again, there are some people that just want to use one strategy and want it to work on every map and every situation. Like France in WW2, let's adopt a defensive strategy, it works every time.
1 Feb 2019, 21:56 PM
#46
avatar of Sander93

Posts: 3166 | Subs: 6

jump backJump back to quoted post31 Jan 2019, 16:52 PMTric
This.


To keep the status quo up, I'd like to thank you and the other community mappers for your work on delivering some great maps and changes and for keeping the game fresh this way.
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