Just go in the game and test it maybe
ok. i will do, right now. 1 sec
Posts: 600
Just go in the game and test it maybe
Posts: 600
Posts: 528 | Subs: 1
The flares and fire up abilities are weak but that is what is probably holding the commander in check.
Buffing units and abilities all the time is step in the wrong direction imo. It makes battles sorter and more RNG.
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Its not about buffing, its about making units that are different and useful. Whats the point of having 3 sherman variants all in a 110-140 fuel price range? We already have 2 tank destroyers, one that is arguably the best medium TD in the game, so we have that covered but now balance team is trying to make 76mm into third tank destroyer (and it sucks). Now for e8, some people are saying that it has good stats so we cant buff it because it will perform above its price. But the tank is still useless, nobody needs slightly buffier 75mm sherman with much worse anti infantry capabilities. 76mm similar to t34/85 (800hp, ok performance vs inf and tanks) and Easy8 similar to comet/panther (bad vs inf, good armor and hp) is what will actually be useful.
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Isn't that exactly what the 76mm is though? A Sherman with a little extra health (letting it tank an extra 160 damage hit) with specialist AT-only rounds for clubbing medium tanks?
Posts: 13496 | Subs: 1
Isn't that exactly what the 76mm is though? A Sherman with a little extra health (letting it tank an extra 160 damage hit) with specialist AT-only rounds for clubbing medium tanks?
Posts: 528 | Subs: 1
My point was about "fire it up" and "flares"
I am all about making the units different and useful.
On the other hand your suggestion are to buff both units. Cloning units across factions with different designs has been proven that it does not work.
Unless their price goes also up (185-200?) and require more teching both 76 and Easy8 would be OP.
Actually what I had suggested about the 76mm was to make it similar to normal Sherman but having an AP round option instead of HE. That would make it different and useful leaving room for both Sherman to be built.
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Posts: 3260
76mm got normal 640 health.
Only E8 and dozer have more.
Posts: 13496 | Subs: 1
My suggestion are not to straight up buff or clone any unit. Im trying to make both doctrinal sherman variants into useful distinct units. When i said "comet like" i didnt mean to literally copy its stats, rather to make it perform at the same level, "premium medium tank". And of course i thought the price going up accordingly is obvious so i didnt mention it...
The main problem here is that usf doesnt need any more tank destroyers and thats pretty much what 76mm is, a weak tank destroyer. USF lacks standard medium tank (one that has good survivability and good performance vs all targets) and premium medium tank (one that could engage panther 1v1 and kill p4 with relative ease)
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The Sherman is a good all around tank it probably as cost efficient as PzIV.
The 76 Sherman will beat the PzIV.
If you USF have a tank that can engage the Panther (which is designed to counter tanks) 1vs1 and win then Ostheer would simply be lose badly to USF.
USF already have better infantry, about the same Support weapons, better light vehicles about the same medium tanks and more cost efficient TDs, giving them a premium medium tank able to 1vs1 Panther would simply make them beat Ostheer at all stages of the game.
Posts: 528 | Subs: 1
The Sherman is a good all around tank it probably as cost efficient as PzIV.
The 76 Sherman will beat the PzIV.
If you USF have a tank that can engage the Panther (which is designed to counter tanks) 1vs1 and win then Ostheer would simply be lose badly to USF.
USF already have better infantry, about the same Support weapons, better light vehicles about the same medium tanks and more cost efficient TDs, giving them a premium medium tank able to 1vs1 Panther would simply make them beat Ostheer at all stages of the game.
Posts: 3260
76mm will beat p4, sure but jackson will do it too and they both have terrible anti infantry capabilities so whats the point in turning sherman into tank destroyer?
Posts: 13496 | Subs: 1
First: you still ignore the fact that usf doesnt need another tank destroyer. 76mm will beat p4, sure but jackson will do it too and they both have terrible anti infantry capabilities so whats the point in turning sherman into tank destroyer? Jackson is good at its role and if you want another TD you have m10 too.
Second: i didnt say engage panther 1v1 and win every time. Currently only pershing can engage panther 1v1 and it mostly loses but its good enough to have tank that doesnt have to run when seeing panther rolling in. Every other piece of armor that usf has stand 0 chance against panther and thats why i want some other more advanced piece of armor to be able to engage it with some chance to win 1v1 or at least deal some dmg without being absolutely destroyed.
Third: you act like im preparing another usf rework and giving them superior late game all around. Each of these tanks would be only in ONE doctrine that would lock usf player from other tools like: heavy tank, rocket artillery or elite infantry. Dont worry im not trying to create another ostheer or okw that has all of this NONDOCTRINALLY.
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What the doctrine needs is a removal of the sprint debuff or better, making it equal at Ostheer one, all infantry except atgun and pak are running faster for a period of time.
Posts: 3602 | Subs: 1
You mean that rear echelons with flamers running around would be a good idea...well no it wouldn't
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As far as I see Pioneer with flamer running around doesn't seem to bother you. Why would RE?
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Feel free to provide replays where pioneers running around with flamers where proven to be problematic.
Keep in mind that pioneer do not have access to smoke grenades and weapons racks. Do you see the problems now?
Bottom line here is the USF infantry are superior to Ostheer infantry and there is little reason to buff them more.
Posts: 13496 | Subs: 1
Apply your own argument, provide us a replay where RE are that problemaic. Here the only one complaining is you, Pioneer are fine with that and nothing can tell that RE wouldn't be fine as well.
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