Balance still not fun at all in team (3vs3+) Open source ?
Posts: 976
American faction still borked :
The inf.squads with bar were nerfed, but they were made to replace the HMGs that USA don't have....custom. So in team game that factor alone make them really less appealing.
USA are «still» very very nboring too play.
Its an old game but a real good one, please balance it at last.
Stop being overcautious and make changes that have a real impact on balance.
We all know what to do just do it.
Thanks.
No bait here.
Open source it Relic if you can't make it great ! This game has so much potential.
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Permanently BannedPosts: 3053
Posts: 976
Americans are most boring faction and nearly useless on large map, maybe airborne in 4vs4).
Russian and UK are kind of cool and fun. but they don't Axis synergy.
Allies need voice chat to be on the same level of synergy. That's the bug.
Posts: 600
in 2v2 thought, usf is more than capable of beating axis in terms of infantry and tanks since Tigers and King tigers arent a common sight atm
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"not cooperating", does that include your soviet comrade blowing up your base with satchels? xD
Exactly :')
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i dont quiet get why im getting matched with them, sometimes i can just lean back and watch as they fail, but overall its far less toxic.
Posts: 871
No faction is useless in 3s / 4s, just need to play to their strengths and adapt.
Posts: 2238 | Subs: 15
IMHO only giant maps worked well for this game modes.
Posts: 3053
I've been playin that game since beta kid, it have never been balanced in 3vs3,4vs4 + format.Axis is far easier to play then Allied and a lot of fun to play with. They have all the nice toys.
Americans are most boring faction and nearly useless on large map, maybe airborne in 4vs4).
Russian and UK are kind of cool and fun. but they don't Axis synergy.
Allies need voice chat to be on the same level of synergy. That's the bug.
Then don't play usf if you feel that way. I personally enjoy usf a lot; even if I do believe there's still plenty to be fixed with it I find it fun still.
Posts: 960
Take the LeFH (or any arty unit); it's fine if there's 1-2 of them in a game, but 5+ just ruins it. Same goes for pretty much any powerful late-game type unit - 6+ M36 Jacksons destroy every tank instantly, a dozen JLIs remove any infantry in LoS, stacked emplacements, etc.
Only way 3s/4s will be anything more than a fun 'joke' mode will be if there's ever a way to balance them entirely separately.
Posts: 301
Only "maps" can balance the 3v3/4v4.
IMHO only giant maps worked well for this game modes.
Agreed. 2 MG42 locking both fuel and VP at one side are so easy to go. And this approach at most maps.
Posts: 976
Example : (stock powers) no need to speck for it.
Infra-red halftrack
Mobile flack base
Mobile healing and retreat hq. = more durable then ambulance or outpost.
All the upgrades on the fly. USA have to go back to base for bars...
Nothing beat the infra-halftrack, flare for killer arty and precise raids to kill yours.
Knowledge is very powerfull.
Put infra-halftrack only on a commander like a Valentine. Just that would help so much the balance on team match.
Posts: 301
Its not the unit themselves that make Axis faction more powerful and the funniest to play, it's the fact that the have all the options available stock.
Looks like you a not top tier player, mate. No offence here. But the main problem with beating german is sum of good HMG42 - volks build into fast Shtuka - PzWerfers.
Posts: 2238 | Subs: 15
Agreed. 2 MG42 locking both fuel and VP at one side are so easy to go. And this approach at most maps.
+1
Thats the reason General Mud (IMHO again) is the best 4v4 map in the franchise. Except for the mud part, but the size of the map is perfect for this gamemode.
I gave a suggestion some time ago for another giant map and this map is ready to play in automatch:
Brody Tank War (6-8)
This map in ToW act like a campaign map, but we have luck on this one. MonolithicBacon (one of the best community mappers) already made a multiplayer version of them. And this map is a hell of fun.
https://steamcommunity.com/sharedfiles/filedetails/?id=461474669
*Eastern front setting
*Rural setting
*Giant map with a lot of open space, perfect for tank battles. The 4v4 crowd will love.
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