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russian armor

axis blobs vs allied HMG

17 Dec 2018, 03:42 AM
#21
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13

Main thing with MGs, particularly versus Axis who generally have better long-range troops is that you need spotters for them to use that 45 range. Since the initial crews have 1.25 RA, it makes it very likely the gunner will be killed, especially versus units like LMG grens or Obersoldaten. You do not want to start firing at range 35 in the later stages of the game with yellow cover also being more abundant.
17 Dec 2018, 05:24 AM
#22
avatar of Van Der Bolt

Posts: 91

There is the other thing. MG42 usually is supported by pioneers, who have good sight range, so they don't have to stand far forward to spot enemies for MG. But allied units have to (except pyrotech IS).

The difference between allies and axis on MGs is not just about the MGs, but also about the attacking infantry. OKW have flamenades with great range, OST have riflenades with great range, allied grenades and molotov's range is shorter. So this makes attacking MG frontally much easier.

IMO the HMG (no matter axis or allied) shouls be dominant vs infantry that is in firing arc, no matter veterancy and range. HMG is a counter to blobs, so blobs shouldn't be able to kill it face to face.
17 Dec 2018, 05:47 AM
#23
avatar of Loxley

Posts: 223


IMO the HMG (no matter axis or allied) shouls be dominant vs infantry that is in firing arc, no matter veterancy and range. HMG is a counter to blobs, so blobs shouldn't be able to kill it face to face.


Then people will only build HMGs, like soviets did long time only builds maxims as mainline infantry.
17 Dec 2018, 07:01 AM
#24
avatar of addvaluejack

Posts: 261

I don't play allies a lot, but I feel that .50 really have trouble with G43 grens blob. These grens blob keep taking out my .50's gunman so my .50's can't suppress them.
17 Dec 2018, 07:11 AM
#25
avatar of ullumulu

Posts: 2243

3 IS with double lmg schred every german MG in no time...dont talk bullshit
17 Dec 2018, 08:29 AM
#26
avatar of Mr Carmine

Posts: 1289

jump backJump back to quoted post17 Dec 2018, 05:47 AMLoxley


Then people will only build HMGs, like soviets did long time only builds maxims as mainline infantry.


That had more to with soviets lacking good non doc infantry then anything else. Maxim deathloop was even worse then the arc whas smaller.

17 Dec 2018, 09:47 AM
#27
avatar of Van Der Bolt

Posts: 91

jump backJump back to quoted post17 Dec 2018, 05:47 AMLoxley


Then people will only build HMGs, like soviets did long time only builds maxims as mainline infantry.


Yeah, there was a problem of maxim spam. But the solution of unit spamming is not making it bad i'd say. It's making the spam punishable and maybe more expensive.

I'd say the only MG that's working as it should is OST MG42. All other MGs, icluding HMG34, are inferior.
They may deal more damage, have more men, have faster set up, but they do lack in the HMG main purpose - suppression.

17 Dec 2018, 12:31 PM
#28
avatar of LeOverlord

Posts: 310

Well, the MG-42 can pin a blob in 3 bursts (1st pins 1-2 squads, 2nd supresses the rest and the 3rd puts a red pin on them), the MG-34 needs 3, while the Allied counterparts need 2-3 (.50 cal), 3-4 (Soviet) and 4+ (British). The only units that can effectively pin are the DShK and the AAHT. Axis blobs can easily wipe an Allied machine gun frontally, the Allied blobs can't do that.
17 Dec 2018, 15:20 PM
#29
avatar of SkysTheLimit

Posts: 3423 | Subs: 1



maybe at suppressing multiple squads spaced out, but with rapid fire it should be fairly easy to suppress squads that are standing ontop of each other. The vickers would probably be the worst here since it has a tendency to kill models and then suppress.


Situationally the Vickers and maxim trade that title I feel. The Vickers can kill too fast for it's own good but it also has the wider arc so they can't escape fire as easily.

And at least the Vickers is good at one thing. The maxim is just meh at both
17 Dec 2018, 16:53 PM
#30
avatar of murky depths

Posts: 607

Had an experience last night where my .50 cal got yellow suppression on 3 jaegar light squads, but they were still able to DPS down the MG.

They were all clustered together and they were hit with suppression, but still could shoot it to death. I dunno wtf to even think of that.

17 Dec 2018, 19:24 PM
#31
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Had an experience last night where my .50 cal got yellow suppression on 3 jaegar light squads, but they were still able to DPS down the MG.

They were all clustered together and they were hit with suppression, but still could shoot it to death. I dunno wtf to even think of that.


JLI are super OP right now, I'll make a thread about it later with more details.
17 Dec 2018, 20:50 PM
#32
avatar of TheGentlemenTroll

Posts: 1044 | Subs: 1

jump backJump back to quoted post17 Dec 2018, 19:24 PMTobis

JLI are super OP right now, I'll make a thread about it later with more details.



Yeah they can actually vet now and their become absolute terminators with it. Considering they come early now its pretty easy to get vet 5 and beat down on infantry.
Phy
17 Dec 2018, 21:09 PM
#33
avatar of Phy

Posts: 509 | Subs: 1

jump backJump back to quoted post16 Dec 2018, 20:42 PMtank4


mg34

Cool story bro.
18 Dec 2018, 00:43 AM
#34
avatar of NorthWestFresh

Posts: 317

Expecting an HMG to surpress 3 obers is quite far fetched for any MG unless they're grouped up. Support teams are meant to support your troops, not hold the line on their own.




accept when i have 2 or 3 mgs not bothing to suppress those 3 ubers and getting decrewed.....doing this while getting shot in the face by mg fire .... umm its a slight problem....
18 Dec 2018, 10:34 AM
#35
avatar of FelixTHM

Posts: 503 | Subs: 1

I too get infuriated when my 260/280mp low tech unit can't single-handedly defeat 3 squads of 340mp 80 muni units that come out of T4 at the 12+ min mark.

Balance is truly fked, thanks Relic.
18 Dec 2018, 13:14 PM
#36
avatar of NaOCl

Posts: 378

jump backJump back to quoted post17 Dec 2018, 19:24 PMTobis

JLI are super OP right now, I'll make a thread about it later with more details.


Please don't nerf OKW only good squad.
18 Dec 2018, 13:37 PM
#37
avatar of thedarkarmadillo

Posts: 5279

I too get infuriated when my 260/280mp low tech unit can't single-handedly defeat 3 squads of 340mp 80 muni units that come out of T4 at the 12+ min mark.

Balance is truly fked, thanks Relic.

OK but what about a single 250mp unit? Because a volks can frontally fuck any allied MG alone, no need for 3x elite infantry.
18 Dec 2018, 15:31 PM
#38
avatar of Felinewolfie

Posts: 868 | Subs: 5

Allied mgs are more damaging than suppressive (except the Maxim who does neither) generally they burst down a model which resets the Supression and requires aim time and what not (again, except the Maxim who doesn't burst models but also doesn't deal Supression)


Maxim should be nerfed more. Shouldn't shoot anything at all. Should also cost 12 pop.

18 Dec 2018, 19:25 PM
#39
avatar of mortiferum

Posts: 571

Had an experience last night where my .50 cal got yellow suppression on 3 jaegar light squads, but they were still able to DPS down the MG.

They were all clustered together and they were hit with suppression, but still could shoot it to death. I dunno wtf to even think of that.



JLI auto snipe models with less than 75% health with that scoped G43 I think.
18 Dec 2018, 19:30 PM
#40
avatar of murky depths

Posts: 607

They sure do, and if there's multiple squads, they snipe the living sheet out of you.
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