Does not answer my question how do i hold points with puphen
Rakpuppchen can cap flags. Did not say hold. But it can cap them.
The Scout car cannot cap or hold flags. That's what was he meant.
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Does not answer my question how do i hold points with puphen
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Haven't you checked GCS2 and 2vs2 tournament stats ?
Soviets SUFFER 1!1!!1!1111!1
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T0 0CP vehicles need to be in check somehow as due to lack of any AT/AT nade options on allied side within first minutes would lead to potent vehicle roflstomping them.
Its not bad, but its not going to be much more useful(well, durable, useful it is) then Kubel.
If it was stronger(aka more durable) out of the gate, there simply wouldn't be a counter to it at that time as USF is vet locked from AT nades, UKF is tech locked and soviets would have to commit to upgrade that shouldn't be needed at that time, weakening their already poor vs OKW early game.
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Please apply your logic to the T1 Soviet scout car that's been spoiling the early game balance since the first damn day. Scout car comes earlier but unlike with sovs, we're not going to be seeing hundreds of replays of the 221 roflstomping squads on retreat.
Flamer scout car has always been a mistake. Katitof, please drop your bias. If the 221 doesn't need to be too good when it comes at 30 fuel, the soviet scout car needs a goddamn good looking at. How many tourney games were we forced to watch that cheese? And you were silent, Katitof. L2Speak for balance, not bias.
"soviets would have to commit to upgrade that shouldn't be needed at that time, weakening their already poor vs OKW early game"
Laughing
my
FCKNG
ASS
off.
But you wouldn't apply the same logic of "OKW have to field a damn ATG in the first few minutes to handle Scout car, Bren, USF truck and then have it sit wasting MP income for 15 minutes. Noooooo! No, just allies suffer.
Disgusting bias, kati. Disgusting.
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Isnt the only purpose of this unit to get it for sector lockdown anyway?
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Ok so you have a sturmpioneer. Now on a lot of ocasions what happens is that in order to get sturmpioneer on adequate distance to deal good damage you risk 1 or 2 models already dead. If you dont retreat at that moment you risk squad being dead and i think its how its should be as sturmpioneers are good at ambushes. But the thing is to ambush a vehicle you need AT and guess what, they dont have it except shrek.
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Isnt the only purpose of this unit to get it for sector lockdown anyway?
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