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russian armor

AC 2v2 statistics (Wildcard, QT1, QT2, Finals)

27 Nov 2018, 09:05 AM
#41
avatar of Katitof

Posts: 17914 | Subs: 8

Despite Siphon's efforts, and his own warning early in the thread, people still (and will always) jump to whatever conclusion they wanted to in the first place.


Because numbers r hrd and rarely anyone can interpret them or even knows how and when should they be interpreted.

I have also explained why these numbers are moot, it has fallen on deaf ears as some peoples have tinfoil hats too tight.
12 Dec 2018, 11:27 AM
#42
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

Updated to also include the final round.
12 Dec 2018, 12:03 PM
#43
avatar of Vipper

Posts: 13496 | Subs: 1

OMG!
The USF pick and win ratio is just sad.

Their pick ratio is sad their win ration with UKF is actually very high . (third highest although the sample is too small).

Notably and surprisingly (although again the size too small) the highest win ratio is double UKF.

Imo that is an indication that USF and Soviet do not mix well and an explanation for that could be that Penals seem to be more cost efficient than Riflemen or Soviet have better units option for supporting their Penals.
12 Dec 2018, 12:14 PM
#44
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post12 Dec 2018, 12:03 PMVipper

Imo that is an indication that USF and Soviet do not mix well and an explanation for that could be that Penals seem to be more cost efficient than Riflemen or Soviet have better units option for supporting their Penals.

That has hardly anything to do with penals.
Soviets do have reliable infantry that aren't cons.
Soviets do have early game light vehicle, indirect fire, mobile army, good elite infantry in form of guards to replace any previous squad loses, light handheld AT reliable enough to fend off lights(except FHT) and deter rushing in with tanks, reliable med tank, reliable TD.

USF doesn't mix well with soviets, because soviets have all the tools USF brings in and more.
Duel soviets have better synergy then USF+soviets as USF is per unit stronger, but overall more limited soviets.

USF mainline infantry might be strongest with upgrades and weapons, but other then mainline infantry excelent scaling, USF doesn't bring anything to soviet team mate. Maybe team weapon drops through paratrooper doctrine, but UKF can do that too and offers what soviets do not have, complimenting them well.

USF was designed around strong shock units to take early game map presence and all of that shock potential was castrated over last 2 years with constant nerfs to the point their tech structure redesign became mandatory, so I'd be very surprised if they were any popular in 2v2 - they just don't bring anything to the table compared to other 2 factions.

Once patch drops we might see them more, but until then we can only speculate. What is sure is that tech revamp and commander revamp might help then enough in team games for them to become relevant again.
12 Dec 2018, 12:24 PM
#45
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post12 Dec 2018, 12:14 PMKatitof

That has hardly anything to do with penals.
Soviets do have reliable infantry that aren't cons.
Soviets do have early game light vehicle, indirect fire, mobile army, good elite infantry in form of guards to replace any previous squad loses, light handheld AT reliable enough to fend off lights(except FHT) and deter rushing in with tanks, reliable med tank, reliable TD.

USF doesn't mix well with soviets, because soviets have all the tools USF brings in and more.
Duel soviets have better synergy then USF+soviets as USF is per unit stronger, but overall more limited soviets.

USF mainline infantry might be strongest with upgrades and weapons, but other then mainline infantry excelent scaling, USF doesn't bring anything to soviet team mate. Maybe team weapon drops through paratrooper doctrine, but UKF can do that too and offers what soviets do not have, complimenting them well.

USF was designed around strong shock units to take early game map presence and all of that shock potential was castrated over last 2 years with constant nerfs to the point their tech structure redesign became mandatory, so I'd be very surprised if they were any popular in 2v2 - they just don't bring anything to the table compared to other 2 factions.

Once patch drops we might see them more, but until then we can only speculate. What is sure is that tech revamp and commander revamp might help then enough in team games for them to become relevant again.


Pls provide a list of the "castrating" nerfs the USF units got that took place in the last 2 years.

USF might not bring much to Soviet faction because Soviet are already very strong they do seem to work well with UKF thou.
12 Dec 2018, 12:33 PM
#46
avatar of Array
Donator 11

Posts: 609

Double ostheer also looks unrosy
12 Dec 2018, 12:35 PM
#47
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post12 Dec 2018, 12:24 PMVipper


Pls provide a list of the "castrating" nerfs the USF units got that took place in the last 2 years.

You know which units were shock units in the former meta, USF was all about early game presence and teching faster then opposition, if you failed that, you just pressed concede as it was impossible to stand up to late game axis superiority back then.
You can read patch notes yourself. You probably know them by heart anyway.
You can pretty much include all light vehicles here, both doctrinal and stock.
I'm not saying changes weren't needed, but they toned down power level of them to soviet level, removing completely reliance on them in possible USF+SU team.

USF might not bring much to Soviet faction because Soviet are already very strong they do seem to work well with UKF thou.

Exactly.
USF brings nothing to soviets which soviets wouldn't already have.
They do however plug some holes for UKF, especially in early game part, where UKF has poor field presence.
12 Dec 2018, 13:18 PM
#48
avatar of Alphrum

Posts: 808

jump backJump back to quoted post12 Dec 2018, 12:35 PMKatitof

You know which units were shock units in the former meta, USF was all about early game presence and teching faster then opposition, if you failed that, you just pressed concede as it was impossible to stand up to late game axis superiority back then.
You can read patch notes yourself. You probably know them by heart anyway.
You can pretty much include all light vehicles here, both doctrinal and stock.
I'm not saying changes weren't needed, but they toned down power level of them to soviet level, removing completely reliance on them in possible USF+SU team.


Exactly.
USF brings nothing to soviets which soviets wouldn't already have.
They do however plug some holes for UKF, especially in early game part, where UKF has poor field presence.


Which was considered unfair for USF back in those days, now its the opposite way round and USF are weak early game and strong late game and still some how unfair for USF, the double standards are funny.

Especially now with straight buffs to USF and UKF, guna be funny watching axis get slapped up
12 Dec 2018, 13:21 PM
#49
avatar of DonnieChan

Posts: 2272 | Subs: 1

oh look, the "underpowered" UKF have the highest win ration throughout.

i really look forward to the new clutch brits in 2v2 after the buffs :/

NOT!!
12 Dec 2018, 13:28 PM
#50
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post12 Dec 2018, 12:24 PMVipper
Pls provide a list of the "castrating" nerfs the USF units got that took place in the last 2 years.

No one likes 10mins wins or autowins because you got into the lategame.

Both OH and OKW were made stronger in the early game, specially post rework OKW. In the contrary, USF was nerfed in the early but stronger in the late game.

As a list of things, you could basically mention the whole USF roster.



We already had this disc in another thread.

If you should take out anything from this thread, is what you need to veto with each faction. Not like it's anything new to vet players.
12 Dec 2018, 13:43 PM
#51
avatar of Katitof

Posts: 17914 | Subs: 8

oh look, the "underpowered" UKF have the highest win ration throughout.

You're trying to argue win ratio from 6 games?
12 Dec 2018, 13:53 PM
#52
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post12 Dec 2018, 13:43 PMKatitof

You're trying to argue win ratio from 6 games?


You know him. But you can't say they are weak nor OP on teamgames.
12 Dec 2018, 15:39 PM
#53
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

At least USF is gonna get a little boost next patch.
I still doubt they will be competitive enough to be picked over the other two factions but it's better than nothing.
12 Dec 2018, 18:38 PM
#54
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
oh look, the "underpowered" UKF have the highest win ration throughout.

i really look forward to the new clutch brits in 2v2 after the buffs :/

NOT!!


Why you dont write anything when brits have low winrates?
12 Dec 2018, 18:39 PM
#55
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Thanks for stuff man. What i like its same games and winrates for most popular faction combination.
25 Dec 2018, 06:32 AM
#56
avatar of Satire

Posts: 46

Is there winrate for allies vs axis (total)? Some epic person on youtube was whining that allies had 80% winrate lol
26 Dec 2018, 08:34 AM
#57
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

jump backJump back to quoted post25 Dec 2018, 06:32 AMSatire
Is there winrate for allies vs axis (total)? Some epic person on youtube was whining that allies had 80% winrate lol


In total about 47% wins for Axis, so 53% for Allies.
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