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russian armor

RIflemen, the most overrated unit in the game?

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20 Aug 2018, 03:28 AM
#1
avatar of CODGUY

Posts: 888

For a 280 MP unit and super expensive upgrades its surprising to see them getting melted by much cheaper units. What a horrible unit, I find it hilarious people act like USF has the best infantry in the game when its OKW by a mile.
20 Aug 2018, 05:14 AM
#2
avatar of Clarity

Posts: 479

Rifles are strong against Grens early game but they struggle a bit against Volks. Tough to go for 4 squads of them due to their slightly higher reinforce cost. But I still think Riflemen are good once you get 2x Bars on them. I kind of wish they made 2x Bars weaker but cheaper since I feel like USF is always so munitions bled, kind of like Ostheer.
20 Aug 2018, 05:21 AM
#3
avatar of wongtp

Posts: 647

honestly whatever rifles can do, conscripts can do at a much cheaper cost, only thing they scale better with bars.
20 Aug 2018, 05:34 AM
#4
avatar of LeOverlord

Posts: 310

jump backJump back to quoted post20 Aug 2018, 03:28 AMCODGUY
For a 280 MP unit and super expensive upgrades its surprising to see them getting melted by much cheaper units. What a horrible unit, I find it hilarious people act like USF has the best infantry in the game when its OKW by a mile.


They have their weaknesses early on, but they compensate for it with a great scale in late game, when they have double BARs or BAR/LMG combo. At this time, they really don't give a shit about Axis infantry. As the famous joke says, a German squad entered a BAR :P

Riflemen can be countered by Fallschirmjäger, but those are also countered by Rangers or Paratroopers.

PS : Try this combo as USF and tell me the results :

Go for Lieutenant and field 3 Rifles. Put LMGs and BARs on your rifles (1 BAR and 1 LMG) and equip your Lieutenant with double BARs. They become effective in all ranges, and they are able to stop blobs bigger than them.
20 Aug 2018, 06:45 AM
#5
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

Codguy threat at it's finest.
20 Aug 2018, 07:48 AM
#6
20 Aug 2018, 08:32 AM
#7
avatar of mondeogaming1

Posts: 464

OST has MG to back up grens and grens cans tay long range and then from the OKW side you can farm vet with volks while still in logn range and sturms clearing riflemen and rear echelons
20 Aug 2018, 10:07 AM
#8
avatar of aerafield

Posts: 3032 | Subs: 3

Riflemen probably have the worst cost-efficiency in the game throughout the first 10-15 minutes IMO.

They need to close in vs volks and grens if they want to win the engagement, and by the time you are close enough vs a single squad you already dropped 1, sometimes even 2 models if you are unlucky. Means you may lose the engagement nonetheless. It feels like the only way to go here is to get some lucky early frag grenade hits. (Or hide them behind a sightblocker and wait, but not all maps offer that)

They are really good but only if they have 2 BARs and at least veterancy 2. And that is too much requirements.
20 Aug 2018, 13:07 PM
#9
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

Try spamming m8s as mainline infantry. I hear they op from t0
20 Aug 2018, 15:58 PM
#10
avatar of CODGUY

Posts: 888

jump backJump back to quoted post20 Aug 2018, 06:45 AMd0ggY
Codguy threat at it's finest.


Are you also on the Steam forums? Darth Showdan?
20 Aug 2018, 18:49 PM
#11
avatar of Mr +

Posts: 112

no matter what you will outnumbered by okw and gren with lmg rekets everything
20 Aug 2018, 22:43 PM
#12
avatar of CODGUY

Posts: 888

Vetted LMG Grens murder the hell out of Riflemen. Riflemen with double BARs are good but its really expensive and even then they're not that much better than the former.
20 Aug 2018, 22:55 PM
#13
avatar of LoopDloop

Posts: 3053

L2p OP.
20 Aug 2018, 23:05 PM
#14
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

Try spamming USF KTs with 1919s then shoot your own ambulance to unlock the secret tactical nuke option from the Harry Truman doctrine
21 Aug 2018, 01:00 AM
#15
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

Riflemen are a long term investment, just keep them alive and eventually they will out-trade even elite infantry, it's not their problem the other factions powercreep has hurt them early on but their scaling remains very strong.
21 Aug 2018, 01:28 AM
#16
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

jump backJump back to quoted post20 Aug 2018, 15:58 PMCODGUY


Are you also on the Steam forums? Darth Showdan?



No. :) I don't banter out my rage on forums. I read these for my entertainment. You could be the next Katitof.
4 Oct 2018, 04:36 AM
#17
avatar of JacK_Qc

Posts: 33

Riflemen are a long term investment, just keep them alive and eventually they will out-trade even elite infantry, it's not their problem the other factions powercreep has hurt them early on but their scaling remains very strong.


The problem is to keep them alive. When your retreating squad get annihilated by a couple of lost bullet.
I would like to see a little improvement on their retreating ability.
This hole faction is so fragile. Big shout out to those who can play well USF.
4 Oct 2018, 05:45 AM
#19
avatar of konfucius

Posts: 129

I think riflemen are reasonably balanced, so on some maps open maps that makes them quite poor when lmg42, obers, and mgs are very effective
8 Oct 2018, 02:28 AM
#20
avatar of CODGUY

Posts: 888

I think riflemen are reasonably balanced, so on some maps open maps that makes them quite poor when lmg42, obers, and mgs are very effective


Riflemen do get better if you can some how survive long enough to unlock the weapon rack and give them double bars. At the start of the game though they are an absolute joke. You literally have no effective combat units as USF for the first 5 minutes of the game.
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