Login

russian armor

About USF early game, how about finally buffing RE a bit?

16 Aug 2018, 10:50 AM
#101
avatar of Esxile

Posts: 3602 | Subs: 1

jump backJump back to quoted post15 Aug 2018, 07:58 AMGiaA




The most important tech decision is LT vs Cpt. You can change the balance of those two to make the decision more interesting but do NOT simply remove it by making tech linear.




Or you can take the wrong decision and call GG 5 minutes later. Even at very high level we see this regularly since the patch. Going Captain, just blob cuz USF can suppress you, going lieutenant, you can even make 2 Luchs, deny him enough fuel and get your Pz4 before his Sherman.

This design was making some sense when USF had the strongest early game, even the elite infantry limitation was making sense at that time, but today nop.

Moving Stuart and M15 doesn't make sense either, you're going to create a monster T1 and underlying T2. .50 offer everything Stuart doesn't have when the M15 still only need 2 shots to be dead, the Atgun will never be enough to keep it alive.

Imo, it is better to remove the stuart's engine damage ability and replace it with a suppression's one for a short time with area of effect.
17 Aug 2018, 03:05 AM
#102
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

jump backJump back to quoted post16 Aug 2018, 10:50 AMEsxile


Or you can take the wrong decision and call GG 5 minutes later. Even at very high level we see this regularly since the patch. Going Captain, just blob cuz USF can suppress you, going lieutenant, you can even make 2 Luchs, deny him enough fuel and get your Pz4 before his Sherman.

This design was making some sense when USF had the strongest early game, even the elite infantry limitation was making sense at that time, but today nop.


It hurts to see how right you are, OKW can abuse USF so easily, I assume things are not looking up for USF in 1vs1 when OKW is always a popular pick.
17 Aug 2018, 03:46 AM
#103
avatar of Alphrum

Posts: 808

Never thought we'd see this day, USF players moaning about getting free sqauds
23 Aug 2018, 13:19 PM
#104
avatar of DerKuhlmann

Posts: 469

How to buff rears? Make them able to focus fire from buildings/bunkers/vehicles.

Problem solved.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

470 users are online: 1 member and 469 guests
aerafield
0 post in the last 24h
5 posts in the last week
33 posts in the last month
Registered members: 49178
Welcome our newest member, Reinh295
Most online: 2043 users on 29 Oct 2023, 01:04 AM