And how we are supposed to counter that
No ideas yet, but That's why it need feedbacks, isn't it ?
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And how we are supposed to counter that
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And how we are supposed to counter that
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Wehrmacht Recon doctrine:
- 221
- Jaeger Command unit
- Vehicle Crew repairs
- Recon Plane
- Puma
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Grand Offensive
0CP MP40s for Volks and Flamers for Spios
0CP Panzerfusiliers
4CP Tactical movement
5CP Stuka smoke drop
9CP Stuka AT strafe
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Too munitions intensive. 4 of those abilities are muni abilities, and one of them is a muni hungry squad. Should probably break that up by replacing one of the abilities with a passive.
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Here is my idea for German Mechanized doctrine. I think as an early game light vehicle doc with a lategame vision and exploitation of vision focus it could be viable as well as function a lot different to most doctrines.
German Mechanized
0CP 250 (buildable at HQ)
2CP 250/8 mortar HT (call in)
2CP Steel bunker repair station
2CP Panzer Tactician
5CP Spotting scopes
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Grand Offensive
0CP MP40s for Volks and Flamers for Spios
0CP Panzerfusiliers
4CP Tactical movement
5CP Stuka smoke drop
9CP Stuka AT strafe
Posts: 87
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