Not to mention different starting resource counts for some reason.
Probably because OKW start off with a SP that is a tad more expensive than a rear echelon, iirc this is what makes the MP difference at the start.
What logic is there in giving rifles the ability to outscale axis infantry with 2x upgrades? 5 man is also a USF trait and soviets have it even better. tbh I'd rather be looking into 5 man brit squads and ostheer squads.
There's a good reason for this, USF by design lack elite infantry that Obers/Pgrens/Penals provide. They also lack a sniper to deal with those non-doc terminators. Hence their vet 3 is a little better by the time these units are on the field.
2x upgrades if you look at the stats are not as simple as you make them out, compare the MG42 or MG34 to the current tommy bren and you will see a
big difference in DPS in favour of the german guns.
I've gone over this argument for over 2 years. It's the same thing every month. "This faction gets this free! Where my free stuff!" But then you have people, (sometimes the same poeple ironically) saying "Stop making everything the same its boring!"
If I had things my way they would have kept some form of AT upgrade and their old RA vet, but we were dumped with StG's as a kneejerk reaction and then the flame nade because at the time flak halftrack did nothing vs garrisons, doctrinal sturm flamers did not exist and ISG smoke wasn't a thing. (the ISG was also pretty overpriced back in the day).
But now OKW have been given tool after tool while allied early game has seen a steady stream of "adjustments" (Rear echelon nerf, recent WASP nerf, penal nerf, royal engineer nerf I could go on). But here we are and OKW have these tools, that's fine but they should pay for at least one of them.